Hi guys. I have a custom display case mod going on at the moment, and I've successfully got some functional (and beautiful ) large display cases. Their activators only appear when the relevant display case appears (so the mod can be installed before, during, or after furnishing the house). For this, I have the activator and the triggers set to disabled, and the trigger set with the enable parent the same as the display case, much like what is done with the vanilla weapon racks.
Now, my problem lies in dagger racks and my own custom jewellery ones based off of the dagger racks. They have exactly the same settings as the large activators, but they just don't enable when their display case is enabled like the large ones do. Does anyone have any hint of an idea? Because I am stumped.
EDIT: Okay so if I disable then re-enable the enable-parent of the cases it seems to enable the activators (and so does leaving and entering the homestead), but is there any way to do this without requiring any effort on the user's part?