My current PC is a stealthy illusionist/thief with alchemy as the only craft. I'm investing primarily in Sneak and Alchemy with Archery as the ranged attack. The Dragonborn Frenzy rune and poison rune seem like natural additions to this build's repertoire but I'd have to burn two perks in Restoration to get the Poison rune spell and max it out (Novice and Dual Cast). I've got everything I need in the Illusion tree to make the Frenzy rune worthwhile.
Is it worth the two perk points to acquire and max the poison rune? I still have many perks open in the Sneak tree. I really liked using runes when playing with Destruction magic so this feels appropriate but I wonder if it's worthwhile. This PC basically sneaks up and either backstabs or shoots the opponent. If the opponent survives the initial attack, it's time to run away (this PC runs away a lot, but then comes back to get the final word). In this scenario, that poison rune could be an awesome last line of defense. But has anyone used it and really thought it makes a difference - I'm on Master difficulty so the spell won't do 90 points of damage per the description, I think it'll do 45. Thanks!