One thing I always loved about old school maps in open world RPG's is how thay were blacked out
until discovered this was great IMO because you new exactly witch areas you have and haven't
explored. New school open world RPG's for whatever reason dropped this form of mapping
witch to this day I don't fully understand? If anything the range of lightened pathway
should of been narrowed to within a few feet of your PC making it more precise.
One thing I love about new school open world RPG's is how much more
material you can have on it's exterior relative to the overall size of
the map. Im always excited to see what new instalments
upcoming open world RPG's will have on their maps.
What type of map do you prefer?
What type of map should
FO4 have?
Would you like a blacked out until discovered map? Would you like a map maid to scale like Sky Rim?
Would you like a super huge map like GTA 5? maybe you world like a hybrid type map?
Past or present and future maps are the discussion I would love to read your opinions
regarding all things maps as it's a extremely important element in open world RPG's
IMO.