Cast On Strike Bows
Work in Progress
This mod is my attempt to provide cast on strike bows for Morrowind with MWSE scripting. My goal is to make a modder's resource that is easy to modify and would fit as seamlessly as possible into the game.
~Details~
To use this resource, cast on strike bows must be created in the construction set. A script specific for that bow must be attached, as well as creating enchanted versions of arrows that can be used with the bow. The spell is carried by the arrow, so it is rather a back door approach, but this is transparent to the player in game. The script monitors the type and number of arrows the player has equipped. When the bow is drawn, the normal arrows are unequipped and an enchanted version replaces them. After shooting the arrow, item counts are updated to reflect that an arrow was shot. If the target is hit, the spell takes effect and the bow's charge is depleted based on the same formula used for other enchanted items, which depends on the player's enchant skill. When accessing the inventory, the enchanted arrow is removed and the normal arrows re-equipped. The result appears that only normal arrows are being used with the enchanted bow.
The test script has so far shown proof of concept, with only a few issues. Once I modify and test it further, I'll post the results here. I'd appreciate any advice or suggestions. Eventually, I hope to release a mod with a few bows included in game, as well as a modder's resource with instructions on how to create custom cast on strike bows for other mods.