New Character-Legendary Difficulty

Post » Wed Jul 31, 2013 11:24 pm

I recently got back into skyrim and I wanted to start a new character on the Legendary Difficuly Setting.

With this in mind, i know it will be difficult, if at all possible, yet i love the challenge.

For now im planning on my skills and perks but i have some questions to the Skyrim OG's;

Is the "Block" skill and perks' viable on Legendary difficulty?

Is the breton race the only viable Race, due to the natural resistance they get to magic?

Is Archery, Destruction, 1Handed, AND block too many combat skills to focus on?

I've been surfing the web and mostly see people that play from level 1 on this difficulty

Primarily specialize in either Archery and Sneak for the easy mode or Destruction-Dualcasting easy mode. Stagger effects help yes i know that, but if the enemy has no chance what so ever it's not fun to me.

These being the easiest faceroll classes in this game im trying to stick away from them.

Im still undecided on my race, but Dunmer is my favorite.

Please serious people only no frost troll's :)

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Lil Miss
 
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Post » Wed Jul 31, 2013 11:51 pm

Don't use Destruction on Legendary. It's a waste.

Block is probably the most useful skill you can use. You don't have to pick a Breton. Any race can do just fine.

You don't want to spread yourself too thin. Focus on a few skills.
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dean Cutler
 
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Post » Thu Aug 01, 2013 2:13 am

block and one-handed is what I do. I do usually go for breton or nord for the resists I'll admit. Without mods, two-handed or destruction would be frustrating. Of course stealth is as broken as ever though, so you can use that with daggers and gg.

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Jade Payton
 
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Post » Wed Jul 31, 2013 8:32 pm

Yeah i was thinking of dropping destruction, so thanks for clearing that up.

I plan on using enchanting/smithing/alchemy for end game gear / potions / Profit

What do you think, Restoration or Alchemy for my primary way to gain health?

I know i want heavy armor, but i dont think i will invest any perk points into it, is this smart?

Reason being when im high enough, i can just enchant my armor to hit the armor cap

I also plan on using the steed stone so my armor doesnt weigh me down, and im more mobile, +100 carry capacity also makes me run faster. I know i will be doing alot of running specially on Legendary.

Although im using the crafting combo, i dont plan on powerleveling to do it early.. last time i tried powerleveling someone i went out to finish a quest and ran into a snow saber cat n got pounded.

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Alba Casas
 
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Post » Wed Jul 31, 2013 10:18 am

Indeed the resistances are quite useful, specially with this difficulty setting, Ice resistance being much more useful the fire i think because ice also damages stamina (boo)

Come to think of it i rarely see any npc's use fire just frost necromancer/ or lightning mage's usually

This is making me look away from dark elf. >.>

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Cheville Thompson
 
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Post » Wed Jul 31, 2013 3:47 pm

I would take the perks in armor honestly. Enough so you can be at the cap and then enchant your gear with something else like extra health, reduced spell cost, etc

Plus with conditioning you can use the lord stone for resistance

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Lizbeth Ruiz
 
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Post » Thu Aug 01, 2013 2:35 am

I had originally planned on creating really good armor that would put me at the cap without any enchantments on it, when i do enchant it it would probably be stamina / health/ Magic resist/ health regen? Still not sure, but is it even possible without using the fortify resto potion in alchemy?

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Sylvia Luciani
 
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Post » Wed Jul 31, 2013 6:53 pm

block and one handed is always best imo for survivability. A godsend on legendary, especially when you get the slowmo perk. Best to max that asap.

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Kira! :)))
 
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Post » Wed Jul 31, 2013 10:03 am

I think Quick Reflexes is the best perk in the entire Block tree.
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Kate Norris
 
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Post » Wed Jul 31, 2013 7:02 pm

It's Viable, I have experience starting a Khajiit -Dead is Dead- Character on Legendary. :ohmy:

Hmm, Even on Legendary Dead is Dead I'd probably still limit myself to that Perk, It's so cheap in my mind :mellow:

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louise tagg
 
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Post » Wed Jul 31, 2013 4:12 pm

It may be cheap, but its saved my life on numerous occasions.

Now if it would only slow down arrows...
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Charles Weber
 
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Post » Thu Aug 01, 2013 12:36 am

So is destruction really bad on legendary? is there anyway to make it viable? not dual casting

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Bee Baby
 
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Post » Wed Jul 31, 2013 2:30 pm

I did a 2H/heavy armor orc on legendary from level 1.

When you fight, use poison, poison and even more poison.

Alchemy is really key.

fortify destruction potion

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james reed
 
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Post » Wed Jul 31, 2013 12:47 pm

is that the only way or could i enchant gear with fortify destruction?

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Kyra
 
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