Hey guys,
I recently created a melee character with focus on heavy armor and two-handed weapons on Master difficulty and would humbly request some information.
I'm not quite sure if I should invest any points into the weapon type specific two-handed perks (crit. damage for swords, bleeding for axes and armor penetration for maces). I have done some research that suggests that these perks are very sub par and not worth investing points in. However, this information might be outdated.
Can anyone shed some light on whether these perks are worth taking, please? You would do me a huge favor.
Thank you for your time and have a nice day.
- TheHeretic91