After making 2 new world spaces, 3rd is broken

Post » Fri Aug 02, 2013 10:56 pm

Working on a pretty large mod.

I have already completed 2 brand new world spaces that went off without a hitch. No problems in CK or in game.

Starting the third world space and having serious problems including:

1)Floating Grass

I've read and attempted to implement the fix, but it's not working. There is note on the page that says if you save the mod with the grass bug in effect you cannot fix the bug and so you should "save carefully". However, one cannot test the file in game without saving it, therefore I do not understand how one could avoid saving with the bug included.

2) Broken/Floating Cells.

I've duplicated the 'world space' settings exactly between the three new world spaces. I've actually "SCRAPPED" the new 3rd world space already 3 times and started over with no change.

Has anyone else experienced these kinds of problems? Thanks.

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Carolyne Bolt
 
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