Basically, I have three bosses in a mod I'm making, and they all have high damage abilities or high damage weapons with a chance to paralyze. I want the chance to get paralyzed to be vastly increased though, is there some way to do this? Can I make the paralysis chance raised to like 88% or make it always proc?
(The weapons the player loots of the bosses are less powerful version, but it's intended so fighting them is highly challenging).