Show Us Your Screenshots #95

Post » Fri Aug 09, 2013 6:50 am

Screenshot Guidelines ( MUST READ BEFORE POSTING! ):
(Thanks to bashur and Matthew Kaine(?) for the original versions of this set of guidelines over in the Oblivion Mods section )

  • No criticism should be directed at a person - only constructive criticism at the posters work
    • How you should not post criticism: "That screenshot is really lame! The poster needs to learn how to screenshot!"
    • How you should post criticism: "I'm not really a fan of that screenshot; In my opinion it could use a little more flair. Maybe try to have the angle at a diagonal slant with the sun behind them, that will give them a nice silhouette."
  • If you find a post offensive, REPORT IT !
    • Moderators know to to quickly deal with any situation of this nature, and will remove any offensive posts.
    • Arguing, instigating, or making demands regarding the post invariably ends up worsening the situation.
    • Not following the above rules could result in all involved parties getting a warning, even those defending themselves.
  • Commenting on a posters style of play in screenshots:
    • Members have a wide variety of playing styles and of capturing screenshots.
    • No subjective (or moral, ethnic, political, religious, cultural, social, sixual, etc.) preferences should be dictated to others as right or wrong in this thread.
    • All members are encouraged to post their screenshots regardless of their style of play, as long as they stay within the rules of this forum and thread.

Messages from the Moderators regarding this thread
"If someone barrels in and decides that the opening post guidelines for this thread are not applicable to them,
just report them, don't bother responding. Criticism for screenshots is fine, as long as it's constructive.
"I think it's stupid" and comments of that ilk? Are not criticism. They're just rather belligerant.
Don't like a particular screenshot - then don't bloody comment." - Leydenne
_____________________________

"This is not the place to troll, flame, or spam others. You all are here to share ideas, converse, and have a good time.
We don't want anyone to spoil the party, so if someone happens to come along with those intentions
please use the report button and ignore that person's post (Do not reply to them or acknowledge them).
We will then take the appropriate action to cull the situation and remove the problem." - DreadLord
_____________________________

"You cannot take assets from another game and use them in Oblivion, and that includes other BGS games.
What you do on your own computer is up to you but we don't want to hear about it or see it." - Rohugh
_____________________________

"User made and modified in game characters depicting children must be fully clothed and not be posed in a way to be considered provocative.
The moderators have full authority to determine this and issue warns/suspensions/bans if required.
Likewise any screenshots depicting child killing will also be dealt with accordingly." - From Moderators and Forum Admin

_____________________________


"If you don't care for a particular screenshot, you do not need to comment on it. If you have constructive feedback, that is fine. And people receiving polite feedback, don't get your back up.

But just because you don't like some of the looks, or feel they show too much skin, or whatever, as long as they do not break our forum rules, you'll have to restrain yourself. Sorry- no one cares if you don't like the skimpy shots. Sure, some of them may be over the top or whatever, or simply not to one's taste, but again- if they do not break our screenshot rules, then they are fine.


Post screenshots that are pretty, that are fun, or funny or scenic. Be kind to each other. Or don't bother with the thread."- Leydenne


Tips (under development)
Camera Tips (for basic screenshots without a third-party program):

  • Press F on your keyboard to switch back and forth from first, to third-person view
  • Press and hold F to change the camera angle by moving your mouse around. This will rotate the camera around your character.
    • A side-to-side mouse movement will rotate the camera around your player
    • A forwards-backwards mouse movement will tilt the camera angle above or below your character
    • The mouse scroll wheel will move the camera closer or farther away
  • You can equip your weapon and/or cast a spell in this position as long as you continue to hold F
  • Press the "Print Screen" or "Prt Scr" button at any time to take your shot.
    • Be careful not to take them too close together or you'll accidentally capture the "screen shot created" message in your shot if your UI is still enabled (see below).

How to disable the UI (Stats Bars, Compass, etc):

  • Open the console by pressing the "~" key on your keyboard
    • This key is located next to your "1" key, above your "TAB" key, and usually below your "ESC" key
    • This will bring up the console, you'll notice a place at the bottom left of your screen where you are now able to type
  • Type TM
  • Press ENTER
  • Then close the console by pressing "~" again
  • Your UI (User Interface) should now be gone
    • To re-enable your UI, type TM in the console again using the steps above

How to enable Free-Flying Camera mode:

  • Open the console by pressing the "~" key on your keyboard
    • This key is located next to your "1" key, above your "TAB" key, and usually below your "ESC" key
    • This will bring up the console, you'll notice a place at the bottom left of your screen where you are now able to type
  • Type TFC
  • OR type TFC 1 to pause the action and enable the free camera.
  • CAUTION: Animations and gametime passage may be suspended with TFC 1, but script functions are not. Scripts may still trigger events even while the actors or props they manipulate are still frozen.
  • Press ENTER
  • Then close the console by pressing "~" again
  • You can then move the camera around using the same keys you would normally use to move your character.
    • To go back to normal, type TFC in the console again using the steps above
  • To change the speed in which the freecam moves, use the console command SUCSM (x), where (x) is the speed multiplier. Default appears to be about 10, which may be unwieldy.

How to panrotate camera while walking:

  • Open the console by pressing the "~" key on your keyboard
    • This key is located next to your "1" key, above your "TAB" key, and usually below your "ESC" key
    • This will bring up the console, you'll notice a place at the bottom left of your screen where you are now able to type
  • Type ANIMCAM
  • Press ENTER
  • Then close the console by pressing "~" again
  • You can now rotate the camera around your character while walking/fighting etc.
    • To go back to normal, type ANIMCAM in the console again using the steps above

How to Disable the AI of any Creature/NPC:

  • Open the console by pressing the "~" key on your keyboard
    • This key is located next to your "1" key, above your "TAB" key, and usually below your "ESC" key
    • This will bring up the console, you'll notice a place at the bottom left of your screen where you are now able to type
  • Type TAI
  • Press ENTER
  • Then close the console by pressing "~" again
  • Entering the command while no actor is selected will cause all actors to stand at idle (but still have idle animation).
  • Using while an actor is selected will freeze them in-place.
  • To return to normal, type TAI in the console again, and press enter.

How to remove Collision from your Character (Clipping):

  • Open the console by pressing the "~" key on your keyboard
    • This key is located next to your "1" key, above your "TAB" key, and usually below your "ESC" key
    • This will bring up the console, you'll notice a place at the bottom left of your screen where you are now able to type
  • Type TCL
  • Press ENTER
  • Then close the console by pressing "~" again
  • To return to normal, type TCL in the console again, and press enter

How to post your screenshots

  • Upload to an image hosting site. There are many popular options for doing so, including a built-in service with Steam. Per asgard: From steam's screenshot manager, you simply select a pic, then hit the upload button. Then you click on 'View online library'where you can manage all your uploaded pics.
  • Copy the URL for your image. The image hosting site you choose usually has a box with code to pick from. You'll want to get the code that refers to BBCode, and a direct URL. Do not bother with getting BBCode Image coding, as this forum does not support embedded images in posts.
  • When you post your screenshot, it's often nice to include some flavor text, rather than just posting an undescriptive URL.
  • The best way to do that is to type out the following: [ url = " TYPE YOUR URL HERE " ] TYPE NAME HERE [ / url ](without spaces)

How to swap out animations (pre CK, PC only)

  • Until pose mods come out, this method is the best option for making your character do things that NPCs can do!
  • You'll need a .bsa extractor. I (Eisoj5) am using a Fallout3 extractor for the time being, but there are more options out there.
  • Open the Skyrim - Animations.bsa file in your .bsa extractor. The animations for character and NPCs are located in themeshes\actors\character\animationsfolder within that file.
  • Extract the animations you want to play with. I (Eisoj5) have a separate folder for all the random stuff I like to mess with/add to Skyrim, so I put them in that folder.
  • Rename the animation you want to use ingame to sneakmtidle.hkx .
  • Copy your new sneakmtidle.hkx to Skyrim\Data\meshes\actors\character\animations. (You will have to create these subfolders if they do not already exist in your directory.)
  • In game, simply press the sneak button and your swapped animation should begin to play! Keep in mind this is only when you're sneaking and not moving. Moving will return to the regular sneak motion animation.
  • To get back to the normal sneak idle animation, just delete sneakmtidle.hkx fromSkyrim\Data\meshes\actors\character\animations.

Lighting Tips (courtesy of UKnightwatch)

To avoid bad lighting, I try to;

  • Not have a bright light directly behind subject
  • Not have a very bright light too close to front of subject
  • Not aim camera directly at a bright light
  • Turn my character into good lighting
  • Make good use of character items such as torch or spells that cast light and such if available

On PC;

Make use of the 'tfc' feature to move the camera accordingly to avoid bad lighting - see begining of this thread

I realise we are not all super smart when it comes to using art packages on PC (points at self as example of dimness) and we do not all have access to professional software - this has its problems.

If you are using a PC, there are some free to download image manipulating programs available - your search engine is your friend! Free software can be very basic but that is all we need. A little time taken to learn the basics of such free programs can pay off really well and bring our screenshots [more] to life.

Using FOV

FOV, or "field-of-view/vision", can help you zoom in for even better close-up shots.

  • Open the console using the ` key.
  • Type fov ##, where lower numbers equal a tighter zoom and higher numbers a wide angle. Close the console.
  • The game is preset to fov 65. FOVs lower than 50 are great for close-ups, but can be hard to frame if your TFC speed is high.
  • To get back to your normal setting, open the console and type either just fov again or fov 65.

MOD SUGGESTION

Here's a small list of mods to make your screenshots more interesting and actractive

  • http://skyrim.nexusmods.com/mods/10870: This mod brings you a figurines allowing you to control yourself, and a special spell that can turn any NPC into brainless puppet doing any animation you want.
  • http://mod.dysintropi.me/mods/skyrim/ Pinup style poses for your female character... or your male, if you're into that sort of thing (http://skyrim.nexusmods.com/mods/11811 needed for the mod to work)
  • http://steamcommunity.com/sharedfiles/filedetails/?id=11757: Removes most of the blurriness from finisher moves and reduce the number of camera cuts in most moves
  • http://steamcommunity.com/sharedfiles/filedetails/?id=7942: Removes drop of blood from screen
  • http://skyrim.nexusmods.com/mods/22745: Adds footprints to the player, NPCs, and creatures
  • http://skyrim.nexusmods.com/mods/19660: Adds a snowy visual effect to the player and NPCs when snow is falling. Effects all live and deceased NPCs and wildlife with-in a set radius.
  • http://skyrim.nexusmods.com/mods/5164: When drawing an arrow, the arrowhead rests on the hand of all places. Unless you like having a sliced up hand, resting an arrow's head on your hand while it's nocked and drawn is a bad idea.

You may find these guide useful: http://skyrim.nexusmods.com/mods/19362, http://skyrim.nexusmods.com/mods/17837 so you won't be lost in all those awesome animations and poses


Dragonborn and Dawnguard pictures can be posted in here. Please advise in your post that the following links in the spoiler tag are from Dragonborn or Dawnguard. PLEASE use the SPOILER TAG Armor from any DLC is fine but quest related locations/persons or battles may be stuff the rest of us have not seen yet.

PS: I recommend the use of :

http://share.pho.to/

http://imgur.com/

&

http://www.photobucket.com/(Although this one doesn′t upload full screen photos)

http://www.gamesas.com/topic/1468758-show-us-your-screenshots-94/

User avatar
Kelly John
 
Posts: 3413
Joined: Tue Jun 13, 2006 6:40 am

Post » Fri Aug 09, 2013 1:25 am

Wow, new thread again?! :)
User avatar
Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Fri Aug 09, 2013 5:21 am

I know, right? I hope things keep rolling the way they have been. #94 was pretty epic.

And it's thanks to ALL OF YOU that I'm cleaning out my data folder again for the second time in three days. :D I finally have decided to switch from NMM to Mod Organizer. I've gone mod crazy, and even though I have managed to keep things running smoothly, I need something to help organize the upkeep a bit.

Also thinking about trying FNIS / Pinup Poser. Maybe.

User avatar
hannaH
 
Posts: 3513
Joined: Tue Aug 15, 2006 4:50 am

Post » Fri Aug 09, 2013 12:53 am

I was looking at that, but decided that if I would begin to use it, it would be best when I'm completely between characters, which I won't be for quite a while since Jelissa has turned out to be a long-time runner, who likely will be around for at least another couple of months, or more. I'm not sure if it works with TESV Savegame Manager either, maybe it makes it unnecessary? The Savegame Manager (or at least a mod that does the same thing) is one of my absolutely necessary mods, since I usually have two active characters and a whole bunch of ideas, prototypes, test characters and so on.

User avatar
luis dejesus
 
Posts: 3451
Joined: Sun Aug 19, 2007 7:40 am

Post » Fri Aug 09, 2013 8:38 am

Damn it passed fast :

Loved the Last updates :smile:

Nice ending Mahnogard and loved the Yngol′s Tomb, Resident :smile:

User avatar
Len swann
 
Posts: 3466
Joined: Mon Jun 18, 2007 5:02 pm

Post » Fri Aug 09, 2013 7:58 am

I, too, have been using TESVSGM, so this was the first thing I checked. It renders TESVSGM obsolete because it gives you the option to have a profile's saves local to MO, so it keeps them as part of that profile, similar to the way TESVSGM works. You start your game from MO just like with TESVSGM, and it works with SKSE or other alternate launchers.

And yes, it's definitely best to start with a new character. It can actually copy your current install from NMM, but it got a bit hairy and I didn't feel certain about how it was going so I decided to start over from scratch just to be sure.

User avatar
Brittany Abner
 
Posts: 3401
Joined: Wed Oct 24, 2007 10:48 pm

Post » Fri Aug 09, 2013 2:01 am

while doing the quest azure's star a necromancer tried to be sneaky by attacking me through a door. :bonk:

http://cloud-3.steampowered.com/ugc/902129724381835396/EA01F32C658C60B44BFE60660FE1E852D8B62E19/

User avatar
Gisela Amaya
 
Posts: 3424
Joined: Tue Oct 23, 2007 4:29 pm

Post » Fri Aug 09, 2013 2:18 pm

*REPOST* (somewhat shamelessly)

After a hearty breakfast in the Bannered Mare, Brelyna and I headed outside into the bright morning air. We had the books, were well rested and decided it was time to head back to Winterhold. "I noticed you carry around a weird looking claw."http://i.minus.com/i2APvMYtCngRj.jpg "I noticed it when I was sorting through your clothes for mine."

"Ah that... I bought it for fifty gold pieces from that woman who runs the trading post in Winterhold." I replied. http://i.minus.com/i4EoHdScNqTfU.jpg

"Yngol's Tomb?" Brelyna's lovely red eyes widened for a second. "I read about that place in a book called Yngol and the Sea of Ghosts... or something like that. His tomb is suppose to be along the coast near Windhelm and while its not directly in our path, its not out of the way either."

"You want to check it out?" I smiled at her.

"Absolutely. Plus what better way to find out if you wasted fifty coins for it eh?"

She did have a point and so we agreed. Before returning to Winterhold we would look for Yngol's Tomb. Besides this gave me an excuse to bypass Windhelm and my father. I was not ready to tell her that much about my personal life. All she knew so far is I was from Windhelm and my father was rich. Who else was paying for my lessons from Faralda? http://i.minus.com/iLhTWPL6EuoGr.jpg

The tomb was right where we expected to find it thanks to Brelyna's knowledge from the book and my familiarity of the area around Windhelm. It was very quiet inside aside from the sounds of dripping water from the icy walls.http://i.minus.com/igMzGb4Er01Vs.jpg http://i.minus.com/iDLpAL9g2lCiV.jpg and maybe it was my imagination but I could have swore http://i.minus.com/iUigmfHbwhM1u.jpg Eventually we came to a room with the only way out blocked by a thick gate. On the ground lay a dead man and around us, Nordic puzzle columns. "I bet there is an order to the puzzles." Brelyna suggested as I searched the body and found a note. http://i.minus.com/ibuWi79vIwUpsT.jpg

http://i.minus.com/iza4qByUUstdQ.jpg "The eagle flies in the light... the whale swims in the sea. The snake slithers in the grass and the man sits upon his throne. Or something like that..."

We quickly noticed light pouring in on one of the puzzle pieces, water on another and weeds growing over the third. With Brelyna's help we rotated the columns to show the http://i.minus.com/ifjY1F0qCWMwp.jpg, the http://i.minus.com/ilne35gR5eJZn.jpg and the http://i.minus.com/ibrP2EEsdkvNxw.jpg http://i.minus.com/ibwzp4B8jqWEqa.jpgand Brelyna pulled the lever cautiously in the center of the room. Lo and behold the gate opened to http://i.minus.com/ibr9R6IDaoFkuW.jpg http://i.minus.com/ibduAASXx4g6Qs.jpgthat I had found http://i.minus.com/iRiCarTVpexno.jpg

But then we saw it, http://i.minus.com/ib0LQLWkjSonjh.jpg It had to be what the key was for and http://i.minus.com/ibroTXouNYUaRh.jpg to that of the key I had. As I approached the door, http://i.minus.com/ifvOXCsOtIjw8.jpg leaving us in darkness http://i.minus.com/i8rqcMJMmhkpD.jpg "I have a bad feeling about this." http://i.minus.com/ibb7MPSKakViWr.jpg as I configured the door to match the symbols on the key claw. I shared the same feeling as the door unlocked and began to lower. It did not help matters that http://i.minus.com/i5JeUioqX07do.jpg http://i.minus.com/i5ruwkWQ8PphD.jpg The ghosts that had followed us had raced into the room ahead of us and were seen no more. http://i.minus.com/iLJiMENnMWt4Z.jpgdo you?" I whispered, http://i.minus.com/ib2DtS0ud8YwPB.jpg

http://i.minus.com/iTPXUqCVzbKVM.jpgas the ghosts seemed to rush into http://i.minus.com/ieCKaq5fcyyl2.jpg http://i.minus.com/iRPHZhVConPTi.jpgIt seemed to have a weakness to fire http://i.minus.com/ib2qjqR1Pon1xP.jpgwhile keeping out of reach of his weapon. It could not focus on us both so http://i.minus.com/i6aeX6UhDjpmN.jpg http://i.minus.com/ibrl4gwyn1nuEp.jpg http://i.minus.com/iZPOysXe5SIf1.jpg

With it dead on the floor, Brelyna and I explored the room and http://i.minus.com/ibuJbbzajVnBoS.jpg On its skull was perched a mighty looking helm which Brelyna said was the Helm of Yngol. It was cold to the touch and as I lifted it from the skull, http://i.minus.com/iG9OvqMU5Rc4B.jpg "Sorry..." I whispered as I looked at the helm. This would make a mighty fine gift to my father. There was also a set of armor in a nearby chest so after some convincing from Brelyna http://i.minus.com/iT5IlfILBtfnk.jpg, http://i.minus.com/ibk7pm45paCsY9.jpg Despite its many exposed areas,http://i.minus.com/izdbU9EPU4AQ.jpg

"You look like a nord." Brelyna giggled http://i.minus.com/i2Xah5adbX76z.jpg

http://i.minus.com/iMXRygrgKbpWy.jpg before removing the armor and helm and dressing back into my mage clothes. "I don't know how people fight in that stuff. Its so heavy and clumsy."

_________________________________________

http://i.minus.com/iShjf8aXgD2Tv.jpg. http://i.minus.com/iRVtKFkGeUd01.jpgand suggested we tell Tolfdir. http://i.minus.com/ibpdfyfV8U6Utj.jpghad gotten the orb to the college and it was inside the the main hall. But that could wait. http://i.minus.com/iN8fQM4oGOVRu.jpg It was with exhausted steps that we returned to my room but once we had settled on the soft sheets, http://i.minus.com/ib0U8I457gUyiA.jpg http://i.minus.com/ikuZ5sIP83ltc.jpgand smile, http://i.minus.com/ipuUG3i5ZmAJE.jpgas I began where we left off last night.

If only those moments could have lasted... http://i.minus.com/irMDUFSVyOtPO.jpg

User avatar
Sammi Jones
 
Posts: 3407
Joined: Thu Nov 23, 2006 7:59 am

Post » Fri Aug 09, 2013 12:53 pm

Why not use BOSS since you use NMM as it does all the organizing for you.

Of course it wont help with mods that it dont recolonize but on the whole BOSS is great for me.

User avatar
Kim Bradley
 
Posts: 3427
Joined: Sat Aug 18, 2007 6:00 am

Post » Fri Aug 09, 2013 1:52 pm

I do use BOSS, always have. By "organizing" I meant different mods for different playstyles / characters. It wasn't bad when I only had a few mods that I switched around - I could do it just in NMM. But now that the list has grown, it's far more convenient to use a profile-based approach.

Another huge bonus is that I can set up a testing character for the sole purpose of testing mods, without messing with my other characters' mods.

User avatar
Benito Martinez
 
Posts: 3470
Joined: Thu Aug 30, 2007 6:33 am

Post » Fri Aug 09, 2013 2:01 am

If I lived on Nirn I'd marry her http://i.imgur.com/cPT6tXS.jpg
User avatar
Ludivine Poussineau
 
Posts: 3353
Joined: Fri Mar 30, 2007 2:49 pm

Post » Fri Aug 09, 2013 4:10 am

Oh now i understand, An i do that now turn off mods i dont want to use depending on what i want to do.

That said i only use like 115 mods with about 6 of my own ck plugins even though skyre messes up a lot of the vanilla things and i cant open up skyre as the active file because off all the masterfiles it needs to load first so that svcks since one armour set i made which was to fortify smithing an alchemy with fortify carry weight now only has the carry weight.

so for my next playthrough im thinking off turning of skyre all though i like the perk trees so im torn

User avatar
Nathan Risch
 
Posts: 3313
Joined: Sun Aug 05, 2007 10:15 pm

Post » Fri Aug 09, 2013 7:18 am

From last thread. P.S. Is there any way to quote a post once the thread has been closed? And I mean, the actual quote you get when you click "quote", not the one made manually by adding the quote tags.

Thank you iCollector!

@Aurora. Hahaha! I laughed so hard! Neloth swooping down and stealing the blushing bride, eh? :lmao: Now look what you did there, you made me want to write and alternate-universe story when the main one is done.

Just have to figure out a good name for it. :laugh:

But you will all get a small dose of Neloth, as he'll feature in my next update and has a business proposition for Maeve. Mwahahaha!

Maeve is not gonna fall for Teldryn so easily, neither is Teldryn for her for that matter. They find each-other mutually attractive but neither of them is quite ready to jump in.

I want to develop their friendship a bit more (right now they're not exactly friends that trust each-other and they know nothing about each one's past) before getting to the...steamy bits.

But there IS going to be tension...huhu, quite a lot...because I'm evil :evil:

@Resident. Yeah, I mostly want it for the paired poses too. I admit I was a bit afraid at first of the whole FNIS thingy and all that, but I said "oh, whatever" and just dove right in. Worst case scenario, I have to delete the data folder, minus the Beth .bsas and let Steam download whatever is missing (I am OCD about saving and I have a bazillion saves stored on my external drive in case I need to backup).

User avatar
Hazel Sian ogden
 
Posts: 3425
Joined: Tue Jul 04, 2006 7:10 am

Post » Fri Aug 09, 2013 4:04 am

Few more from me.

http://imgwiz.com/images/2013/08/08/j8Bt5.png
http://imgwiz.com/images/2013/08/08/g41zB.png
http://imgwiz.com/images/2013/08/08/A7uIl.png
http://imgwiz.com/images/2013/08/08/wL70.png
User avatar
Justin Hankins
 
Posts: 3348
Joined: Fri Oct 26, 2007 12:36 pm


Return to V - Skyrim