I already read Bethesda's Lights and FX Tutorial.
So, I know 'Shadow-Casting Lights Bugs', like this.
I already read Bethesda's Lights and FX Tutorial.
So, I know 'Shadow-Casting Lights Bugs', like this.
It is so simple and good answer.
Messed up. I wasted time, almost three days.
When in the CK with a cell loaded up, you can press the 'L" key to toggle the light wire frame. It used to be a good rule of thumb to not have the wire frames overlap which helped keep away from any light-caused glitching. Though I see that the Bethesda Devs didn't really follow this guideline, so perhaps it doesn't apply anymore. But yeah, it's better to brighten the cell default lighting than add a bunch of lights if you want your cell well lit and glitch-free.