This mod/ directions doesnt seem to work

Post » Sun Apr 18, 2010 10:36 am

http://www.tesnexus.com/downloads/file.php?id=2363

i followed the directions and extracted it, but it says extract the data file folder and their isnt one, and it says to NOT put it in the data files folder. Im am so utterly confused. Anybody else use this mod? or is their another cool as armor mod that i can add that i can either get the stuff from a test hall or in seyda neen?

Scratch that nonsence. i fixed THIS myself. BUT i did the EXACT same thing for another mod that adds a sword. ONE DAMN SWORD. it is SUPPOSSED TO BE IN COC TODDTEST. It is NOT in the chest. it is SUPPOSSED TO BE THERE. but aint. and ive used all my modding knowledge. MPM, The data file, manually extracting it in. is this a glitched mod itself? i shall link if neccessary
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Blaine
 
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Joined: Wed May 16, 2007 4:24 pm

Post » Sun Apr 18, 2010 12:40 pm

http://www.tesnexus.com/downloads/file.php?id=19717

crap sorry for the double post i hit reply instead of edit.
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Laura-Jayne Lee
 
Posts: 3474
Joined: Sun Jul 02, 2006 4:35 pm

Post » Sun Apr 18, 2010 4:06 pm

http://www.tesnexus.com/downloads/file.php?id=2363

i followed the directions and extracted it, but it says extract the data file folder and their isnt one, and it says to NOT put it in the data files folder. Im am so utterly confused. Anybody else use this mod? or is their another cool as armor mod that i can add that i can either get the stuff from a test hall or in seyda neen?

Scratch that nonsence. i fixed THIS myself. BUT i did the EXACT same thing for another mod that adds a sword. ONE DAMN SWORD. it is SUPPOSSED TO BE IN COC TODDTEST. It is NOT in the chest. it is SUPPOSSED TO BE THERE. but aint. and ive used all my modding knowledge. MPM, The data file, manually extracting it in. is this a glitched mod itself? i shall link if neccessary


It is never a good idea to add a mod item to a pre-existing chest. Better to make a new one and put the weapons or such in that.

You could open that mod's esp, find the sword, make a new container (Just copy one under containers and give it a new name, and put the sword in there. Then just place the container anywhere you like. :)
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Harry Leon
 
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Joined: Tue Jun 12, 2007 3:53 am

Post » Sun Apr 18, 2010 1:41 am

It is never a good idea to add a mod item to a pre-existing chest. Better to make a new one and put the weapons or such in that.

You could open that mod's esp, find the sword, make a new container (Just copy one under containers and give it a new name, and put the sword in there. Then just place the container anywhere you like. :)


Honestly idk how to use the cs and make a container and if this mod requires all that...ugh.



edit: nvm. just taught myself how to sue the cs. soo much easier than it looks. thanks. i hope this works. i'll tell u in a sec.
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Kelsey Anna Farley
 
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Post » Sun Apr 18, 2010 8:29 am

yea the cs is generally easy to use besides the fact i dontknow how to delete containers as one is fed up and floating high and one is just low enough for me to jump and spacebar and grab my sword. either way im done and happy and time for me to play. lock this if need be, for i am done with questions, as i am finally happy. (also duriong my time with the cs i learnt how to change wepaon damamge/variables) woot. c ya guys
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James Wilson
 
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Post » Sun Apr 18, 2010 5:12 pm

yea the cs is generally easy to use besides the fact i dontknow how to delete containers as one is fed up and floating high and one is just low enough for me to jump and spacebar and grab my sword. either way im done and happy and time for me to play. lock this if need be, for i am done with questions, as i am finally happy. (also duriong my time with the cs i learnt how to change wepaon damamge/variables) woot. c ya guys


Watch out, that construction set can be addictive. :)
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Keeley Stevens
 
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