Just a quick question.
Let's say I made the following MagicEffect applied to an actor:
.. extends MagicEffectActor npcEvent OnInit()npc = Self.GetTargetActor()RegisterForSingleUpdate(1)EndEventEvent OnUpdate()....do stuff on ActorRegisterForSingleUpdate(1)EndEvent...
When I save and move to another location, so the actor is detached/unloaded, will that script still run?
Or is it paused and executed again when the actor enters?