As anyone who has dealt with constant effect fortify health effects knows if you have 200 health and equip constant effect enchanted gear to give you another 200 health if your health ever falls below 201 you'll die by removing the item. I'm taking that to it's extreme by making an armour that fortifies health by thousands of points and since you can't heal while your health is fortified you'll be forced to play the entire game with a set pool of health. I could have this done in five minutes but the question is how much health should the armour give you, what is a realistic number for beating the entire game without healing?