Game keeps crashing :(

Post » Sun Aug 18, 2013 8:08 pm

So just bought the PC version of the oblivion deluxe GOY edition for the PC after a while of having oblivion for the xbox and skyrim for the PC. I have used OMM to use a bunch of different mods for it. Every so often at random intervals my game likes to randomly crash for no apparent reason. There seems to be no real trigger either, as it has happens when switching instances, walking through town, or exploring a dungeon and it happens anywhere from the moment i load a save to half-an-hour of playing. I am sure it is the mods but besides it liking to crash, it is working just fine. I am using Boss, though not sure if/how OMM can detect any reasons. My computer is a high end laptop and can handle most other games fine at even the highest graphics ( though this game seems to only get about 30 FPS).

My load order: (I have the feeling it has something to do with better cities or unique landscapes.) Any help would be appreciated.

Oblivion.esm
Armamentarium.esm
Better Cities Resources.esm
Unofficial Oblivion Patch.esp
UOPS Additional Changes.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
USIPS Additional Changes.esp
Better Cities .esp
AliveWaters.esp
AliveWaters - Koi Addon.esp
AliveWaters - Slaughterfish Addon.esp
No Recharge.esp
Spell Delete And Item Remove.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCSpellTomes.esp
DLCSpellTomes - Unofficial Patch.esp
EVE_StockEquipmentReplacer.esp
Iron Maiden Set.esp
Iron Maiden - Jo's Rest.esp
NexonsArmoryENG.esp
Sauron_Armor_Chest.esp
Armamentium female.esp
Colourwheels sixy SI Armor & Clothing Replacer.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
ArmamentariumLL.esp
ArmamentariumLLMagic.esp
ArmamentariumLLArmaVendor.esp
Whispered Warning.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
DLCFrostcrag.esp
DLCFrostcrag - Unofficial Patch.esp
Knights.esp
Knights - Unofficial Patch.esp
EVE_KnightsoftheNine.esp
ArenaLootAllow v1.2.esp
Auto Update Leveled Items And Spells.esp
EVE_ShiveringIslesEasterEggs.esp
2nd to 1st person.esp
MidasSpells.esp
All+5AttributeModifiers.esp
Vanilla_Race_Overhaul.esp
EVE_KhajiitFix.esp
Better Cities Full.esp
Better Cities IC Arboretum.esp
Better Cities IC Arcane University.esp
Better Cities IC Arena.esp
Better Cities IC Elven Gardens.esp
Better Cities IC Green Emperor Way.esp
Better Cities IC Market.esp
Better Cities IC Prison.esp
Better Cities IC Talos Plaza.esp
Better Cities IC Temple.esp
Better Cities IC Waterfront.esp
Better Cities IC Waterfront FPS Patch.esp
Better Cities - Knights of the Nine.esp
Better Cities - Open Better Cities.esp
bound_unquest.esp
Light Bound Armor-2439.esp
DremoraArmorAllow v1.1.esp
LootAllowBlades+Emperor+Extras.esp
PalaceGuard+EmperorArmorLoot v1.0.1.esp
ShiveringIslesArmorAllow v1.1.esp
User avatar
Roanne Bardsley
 
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Joined: Wed Nov 08, 2006 9:57 am

Post » Sun Aug 18, 2013 8:08 am

Might want to have a moderator move this to the Mods Section. Some of us here do run mods but the experts in load order and such typically hang out in the mod section.

My *guess* and this is just a guess looking at it, you have Better Cities Full and then have all the individuals for the IC. Take a look at the readme and make sure you installed it right. You also have Open Better Cities and I don't see Open Cities reborn in your list.

Also, post your load order would be of a help :)

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Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am

Post » Sun Aug 18, 2013 3:37 pm

that is my load order actually, and the IC stuff was active when i installed the mod, according to the readme (if i am reading it right) it is part of a different mod and that stuff is the only thing changing IC. the Open cities i am using is also part of the Better cities mod, could that be a part of the the problem?

Also, i would have posted this in the mods section, but I thought maybe the mods section was just talking about individual mods or something, plus i was not 100% sure it was the mods in the first place.

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Latino HeaT
 
Posts: 3402
Joined: Thu Nov 08, 2007 6:21 pm

Post » Sun Aug 18, 2013 10:24 am

Yes it could be part of the problem. Because Better Cities - Open Better Cities.esp is for use when you are using Open Cities Reborn. What that .esp does is add NPCs and Buildings in the Better Cities mod TO the Open Cities Reborn mod. Thus, if you don't have Open Cities Reborn it could very well mess stuff up.

Here's my load order ...

Active Mod Files:

Spoiler

00  Oblivion.esm01  All Natural Base.esm  [Version 1.34]02  Cobl Main.esm  [Version 1.72]03  Open Cities Resources.esm  [Version 4.1.4]04  Better Cities Resources.esm  [Version 5.3.3]05  Progress.esm  [Version 2.2]06  Unofficial Oblivion Patch.esp  [Version 3.4.4]07  UOPS Additional Changes.esp08  DLCShiveringIsles.esp09  Unofficial Shivering Isles Patch.esp  [Version 1.5.2]++  USIPS Additional Changes.esp0A  Better Cities .esp  [Version 5.3.0]0B  All Natural.esp  [Version 1.34]**  All Natural - SI.esp  [Version 1.34]0C  WindowLightingSystem.esp0D  See You Sleep DLL.esp0E  Portable Campsite - Quickstart.esp0F  Get Wet - just droplets.esp++  MaleBodyReplacerV4.esp++  TGND2 Better Cities Replacer.esp  [Version 1.0.0]10  TGND.esp**  TGND_SI.esp11  Slof's Horses Base.esp12  Cobl Glue.esp  [Version 1.72]13  OCR+COBL Luggage Patch.esp14  Cobl Si.esp  [Version 1.63]15  TIE.esp  [Version 1.49]16  Knights.esp17  Knights - Unofficial Patch.esp  [Version 1.1.3]18  OCC-KOTN-Patch.esp  [Version 3.0]19  Salmo the Baker, Cobl.esp  [Version 3.08]1A  Open Cities New Sheoth.esp  [Version 2.0]1B  Open Cities Reborn.esp  [Version 1.1.5]1C  Better Cities - Open Cities Reborn.esp  [Version 5.3.0]1D  HUD Status Bars.esp  [Version 5.3.2]1E  Alternative Beginnings.esp  [Version 1.4.1]1F  RenGuardOverhaul.esp20  actors_in_charge.esp21  bgBalancingEVCore.esp  [Version 10.52EV-D]++  EyelashesForVanillaRaces1.0.esp  [Version y]22  Oblivion_Character_Overhaul.esp  [Version 1.0]23  bgMagicEV.esp  [Version 1.7EV]++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]++  bgMagicEVAddEnVar.esp  [Version 1.68EV]24  bgMagicEVPaperChase.esp  [Version 1.68EV]25  bgBalancingEVLAMEAddition.esp  [Version 10.51EV-D]++  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]++  bgBalancingEVOptionalSeamReducerHighElfFix.esp  [Version 10.0EV-D]26  bgIntegrationEV.esp  [Version 1.0b]27  Better Imperial City.esp  [Version 5.3.0]++  Better Cities - TIE Restricted Area.esp  [Version 5.3.0]**  bgMagicEVShader.esp  [Version 1.7EV]++  bgMagicShaderLifeDetect.esp  [Version 1.68]28  bgMagicLightningbolt.esp++  RBP+OCO+Integration.esp  [Version 1.0.2]29  UVIII.esp2A  Bashed Patch, 0.esp

I use Open Cities Reborn for every city except IC, I use Better Cities for the IC then have the patch to integrate some of it into Open Cities. And really double check again that you need all those individual esp files for each area of the IC because I don't have them and have Better Cities for the IC.

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MARLON JOHNSON
 
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Joined: Sun May 20, 2007 7:12 pm


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