Looping Ambient Sound

Post » Sat Aug 24, 2013 11:57 am

Hey

I'm currently using the following script to loop a sound in any cell by placing an activator.


begin MySoundif ( CellChanged == 0 )if ( GetSoundPlaying "MySound" == 0 )PlayLoopSound3DVP "MySound", 1.0, 1.0          StreamMusic "special\silence.mp3"endifendifendifendifend

Now there's a two problems;

The sound is still being emitted from the activator, rather than being played all over the cell regardless of player distance from the activator.

Music still plays normally, even though it should play the 'silent' track. (any other way to disable music as long as you're in the cell?)

Anyone who can help me out?

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Peter lopez
 
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