Finishing moves don't kill my creature

Post » Sun Aug 25, 2013 10:11 am

Hi again,

I've having a really strange problem with a creature I've created. He does not die from melee weapons. Here's what happens:

1.) The fight goes normally until the actor has very low health (finishing move range)

2.) Any following attack by the player will result in a finishing move animation being played (camera remains normal) and the actor taking no damage from it or dying.

3.) Spells, or a conjured creature will continue to damage normally. Before it kills him, the Actor's name is shown, and he is still alive, but the health bar disappears entirely. Then a subsequent attack will kill him.

What the heck is going on here? This actor is built off of the dragon priest race, if that is helpful.

Thanks all.

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April D. F
 
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