Using the Takedown

Post » Sun Aug 25, 2013 3:09 am

Hey guys,

After getting 250 head shots with the Take down (Getting the dog tag) I have noticed a few things.

No matter what attachments you have (Muzzle break or Grip or Red dot or Iron sites or Assault Scope) the recoil will be the same. HOWEVER, when you use the Thermal Scope, the recoil is significantly reduced.

So in my opinion, you should always have a silencer, grenade launcher or extended mag, or any scope you want. Personally I cannot use the thermal Scope so I used the red dot sight.

Any other thoughts?
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Jack Bryan
 
Posts: 3449
Joined: Wed May 16, 2007 2:31 am

Post » Sun Aug 25, 2013 9:59 am

I like takedown.. I use reflex sight match barrel extended mag ( cause it has very less ammo count), and weapon pro Manue rapidfire.. And now am use to its recoil...
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NIloufar Emporio
 
Posts: 3366
Joined: Tue Dec 19, 2006 6:18 pm

Post » Sun Aug 25, 2013 2:58 pm

I use an assault scope, muzzle break and fore grip. With maneuverability, retriever and aim enhance.
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Smokey
 
Posts: 3378
Joined: Mon May 07, 2007 11:35 pm

Post » Sun Aug 25, 2013 2:37 pm

My class:
Takedown - Reflex sight, Silencer, Fore grip
[Low Profile, Hunter, Surveillance]

-----------------------------------------------------------

My Tip:

4 shot Armor, 2 shot without Armor -close range
4-5 shot Armor, 2 shot without Armor -mid range
7-4 shot Armor, 3-2 shot without Armor -high range

Headshot:
2 shot Armor, 1 shot without Armor


Takedown - Reflex sight, Silencer, Fore grip - shot..shot..shot..shot..shot..
Takedown - Reflex sight, Silencer, Extended Mag - shot..shot..shot..shot..shot..
Takedown - Reflex sight, Muzzle Break , Extended Mag - shot,shot,shot,shot,shot..

BUT

When you have:
Takedown - Reflex sight, Silencer, Extended Mag - never shot paf,paf,paf,paf,paf on mid range.
Because then recoil start go mad ,and you can't control recoil.

- This happens only when you have Silencer and Extended Mag.
- Never when you have Silencer and Fore Grip.


shot,shot,shot,shot,shot - close range
shot..shot..shot..shot..shot.. - mid range
shot....shot....shot....shot....shot.... -high range


Reflex sight - The best scope for Takedown.
Assault Scope - Good scope, but i don't use them Reflex sight completely enough.
Tech Scope - The recoil is less compare to Reflex sight and Assault Scope but this Scope excludes advantages use Surveillance and this Scope is more inert ( is hard to rotate this scope ) than other scopes ,and not all like nanovision.


Fore grip, Muzzle Break, Extended Mag, Silencer:

When you use Muzzle Break you don't need use Fore grip
If you use Silencer use Low Profile.
When you use Silencer and want shot speed take Fore grip.
Silencer decreases damege with range ( on high range you must hit 5-7 times on armor mode )



Match Barrel - NO difference. unnecessary.
If you want have hit marker you must shot slow and then you shot like Dsg - single shot = no recoil.

Takedown is not close range weapon is the best for mid,high range.
BUT in close range fire from hip.


AND this gun like not hit even if you have red dot on Player :D is normal with this gun... you shot 7 rounds and hit 2 rounds even if you have red dot on Player.
On this problem some help Muzzle Break and Aim enhance... then when you shot 7 rounds hit 5 rounds.



Takedown - Reflex sight, Muzzle Break , Extended Mag - God configuration for players start using Takedown.
- The best damage and less recoil than other configuration.

Aim enhance is good but only for new players using Takedown... more experienced players don't need use Aim enhance.

And the best :D
Takedown + Extended Mag
Takedown without Extended Mag

When you have Takedown + Extended Mag you are faster than you have Takedown without Extended Mag.

In other guns if you have gun without Extended Mag you are faster...
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Naughty not Nice
 
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Joined: Sat Nov 04, 2006 6:14 am

Post » Sun Aug 25, 2013 5:58 am

I use an assault scope, muzzle break and fore grip. With maneuverability, retriever and aim enhance.
dat guy know the takedown
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Keeley Stevens
 
Posts: 3398
Joined: Wed Sep 06, 2006 6:04 pm

Post » Sun Aug 25, 2013 11:29 am

I use an assault scope, muzzle break and fore grip. With maneuverability, retriever and aim enhance.

That's too much to control recoil.. :-P
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jason worrell
 
Posts: 3345
Joined: Sat May 19, 2007 12:26 am

Post » Sun Aug 25, 2013 9:00 am

Trust me it's not. It's strange how I'm new to the gun and yet I still own with it (I got it up to a level 10 in 5 days [I'm not an addict]). Strangle I have the feeling that I may be the one responsible for the increase in its usage coz I come across more and more takedown users when I play. It was the same with the Marshall (which I loathe) I was just messing about with it in a game of TDM, I got a couple of kills and the next thing I know 4 out of the 6 enemies were using it 2 minutes later.
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Beth Belcher
 
Posts: 3393
Joined: Tue Jun 13, 2006 1:39 pm

Post » Sun Aug 25, 2013 12:54 pm

My class:
Takedown - Reflex sight, Silencer, Fore grip
[Low Profile, Hunter, Surveillance]

-----------------------------------------------------------

My Tip:

4 shot Armor, 2 shot without Armor -close range
4-5 shot Armor, 2 shot without Armor -mid range
7-4 shot Armor, 3-2 shot without Armor -high range

Headshot:
2 shot Armor, 1 shot without Armor


Takedown - Reflex sight, Silencer, Fore grip - shot..shot..shot..shot..shot..
Takedown - Reflex sight, Silencer, Extended Mag - shot..shot..shot..shot..shot..
Takedown - Reflex sight, Muzzle Break , Extended Mag - shot,shot,shot,shot,shot..

BUT

When you have:
Takedown - Reflex sight, Silencer, Extended Mag - never shot paf,paf,paf,paf,paf on mid range.
Because then recoil start go mad ,and you can't control recoil.

- This happens only when you have Silencer and Extended Mag.
- Never when you have Silencer and Fore Grip.


shot,shot,shot,shot,shot - close range
shot..shot..shot..shot..shot.. - mid range
shot....shot....shot....shot....shot.... -high range


Reflex sight - The best scope for Takedown.
Assault Scope - Good scope, but i don't use them Reflex sight completely enough.
Tech Scope - The recoil is less compare to Reflex sight and Assault Scope but this Scope excludes advantages use Surveillance and this Scope is more inert ( is hard to rotate this scope ) than other scopes ,and not all like nanovision.


Fore grip, Muzzle Break, Extended Mag, Silencer:

When you use Muzzle Break you don't need use Fore grip
If you use Silencer use Low Profile.
When you use Silencer and want shot speed take Fore grip.
Silencer decreases damege with range ( on high range you must hit 5-7 times on armor mode )


Takedown - Reflex sight, Muzzle Break , Extended Mag - God configuration for players start using


But hear me out. I have tested this and you should do the same. For grip and Buzzle break does nothing to the recoil. Neither does Aim Enhance. It is a glitch. Thats why I am writing this so people don't make the same mistake as me.
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Zach Hunter
 
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Joined: Wed Aug 08, 2007 3:26 pm

Post » Sun Aug 25, 2013 5:36 am

Trust me it's not. It's strange how I'm new to the gun and yet I still own with it (I got it up to a level 10 in 5 days [I'm not an addict]). Strangle I have the feeling that I may be the one responsible for the increase in its usage coz I come across more and more takedown users when I play. It was the same with the Marshall (which I loathe) I was just messing about with it in a game of TDM, I got a couple of kills and the next thing I know 4 out of the 6 enemies were using it 2 minutes later.

Trust me it is XD. Test it. Run into a corner and aim at a line. Try each attachment and you will see there will be no difference (Only the Thermal Scope). If I had a capture card I would show you. Not telling everyone to be a troll but to give honest advice.
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Craig Martin
 
Posts: 3395
Joined: Wed Jun 06, 2007 4:25 pm

Post » Sun Aug 25, 2013 1:04 pm

It works or long range targets. Why would you use a takedown at short range anyway? Either I appreciate your help but my loadout hasn't failed me yet so I'll stick with it.
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laila hassan
 
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Joined: Mon Oct 09, 2006 2:53 pm


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