(WIPZ) Morrowind heads update project (thread#3)

Post » Thu Sep 05, 2013 4:28 am

MORROWIND HEADS UPDATE PROJECT (wip title)

- an attempt to create better head meshes for Morrowind characters, similar to Skyrim/Oblivion system
- slightly higher poly count with modeled in jawline, ears and neck for more detailed looking characters

Premise

Morrowind is still a very popular game, which projects like OpenMW and Skywind prove on a daily basis. Thanks to advancement in all areas concerning game dev, as well as efforts made by modders to bring everything up to date, we will be able to give this game a face lift it needs and deserves. I opted for new heads as this is something I care about, want to see redone and currently drives me up the wall. We already have Better bodies, so it only makes sense to bring heads up to date as well.

CURRENT STATUS - mid development

http://morrowind.nexusmods.com/mods/42616//? done
http://morrowind.nexusmods.com/mods/42640//? done

http://www.gamesas.com/topic/1457876-wipz-morrowind-heads-update-project/

http://www.gamesas.com/topic/1461454-wipz-morrowind-heads-update-project-thread2/

Samples
Nord Female: http://i1182.photobucket.com/albums/x443/PxelSlayer/MGEScreenshot003.jpg / http://i1182.photobucket.com/albums/x443/PxelSlayer/ingame.jpg
Nord Female: http://25.media.tumblr.com/bbcb217ee64986493e83efe632effaf2/tumblr_mm655iyPSw1rjx2rao1_1280.jpg
Dunmer Female: http://25.media.tumblr.com/3e27a7807a0711956220df6292c11831/tumblr_mmaw1qiW8K1rjx2rao1_1280.jpg / http://25.media.tumblr.com/9054e0f37e9ba11cfef46c8003b38f71/tumblr_mmcgjhm6GF1rjx2rao1_1280.jpg / http://24.media.tumblr.com/7f6524b3826fa0b45c2db405f18ea9c4/tumblr_mmcgjhm6GF1rjx2rao2_1280.jpg
Dunmer Female: http://i1182.photobucket.com/albums/x443/PxelSlayer/Mer.jpg / http://24.media.tumblr.com/af3ad2b275ed1e21bb594d326d757780/tumblr_mn54lpExsR1rjx2rao1_500.jpg
Variations: http://25.media.tumblr.com/f297c001fbc2f9d2a95c30af367466b4/tumblr_mn5u5fMqxQ1rjx2rao1_500.jpg / http://25.media.tumblr.com/71069c363c948c79de31ac3c4e77cbcb/tumblr_mnavuo7MLe1rjx2rao1_1280.jpg / http://24.media.tumblr.com/72dd984c99eb68dd01c275b8bb34710e/tumblr_mnedz3oMDG1rjx2rao1_1280.jpg
Altmer Female: http://i1182.photobucket.com/albums/x443/PxelSlayer/wire.jpg / http://i1182.photobucket.com/albums/x443/PxelSlayer/COLOR.jpg
Altmer Male: http://25.media.tumblr.com/01b7c0dc7ca91d53de5a8a48f642b256/tumblr_mnigroc6Zn1rjx2rao1_1280.jpg / http://i1182.photobucket.com/albums/x443/PxelSlayer/Untitled-1-1.jpg

User avatar
Baylea Isaacs
 
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Post » Wed Sep 04, 2013 7:51 pm

http://25.media.tumblr.com/097d1f11de29d184e1c573528b3518f6/tumblr_mslkephblv1rjx2rao1_1280.jpg sample.

There have been questions on how I`ll approach recreating other races - right now I can tell you that I will do everything I can to make them look distinctive (i.e. Nords will have stronger jaws, slightly smaller eyes, robust features, and Imperials will look a bit more Mediterranean with slightly olive toned skin, darker eyes etc...)

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Ricky Rayner
 
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Joined: Fri Jul 13, 2007 2:13 am

Post » Thu Sep 05, 2013 6:56 am

Really looking forward to seeing what you do :)

Is progress going well on the work project as well? :)

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NIloufar Emporio
 
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Joined: Tue Dec 19, 2006 6:18 pm

Post » Wed Sep 04, 2013 3:25 pm

Oooh, Will they have a Greek-ish or Italian look? :D What really bugged me about characters in the elder-scrolls was the lack of adam's apple [mostly for the males] is that gonna be made with the necks? or no?

And I absolutely love the work by the way, I am excited to see more. And lastly, if you don't mind me asking, how do you make these faces and get them to work with the body? Morrowind uses different model setup, in that the neck is a separate mesh and doesn't move around at all, which with your jawlines, and all, I see that will be different.

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Skivs
 
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Joined: Sat Dec 01, 2007 10:06 pm

Post » Thu Sep 05, 2013 7:07 am

I like the look of the Breton, MacKom. I wouldn't mind seeing them with faintly pointed ears and possibly occasionally angular brows as well, to herald their elven heritage.

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DAVId Bryant
 
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Joined: Wed Nov 14, 2007 11:41 pm


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