If you guys missed this on the General Crysis 3 Forums
We are rolling out two new patches over the next few days, Patch 1.1 and Data Patch B.
Patch 1.1 will be a physical update requiring you to download it when prompted from XBL and contains numerous bug fixes and updates:
Fix for users getting stuck in the Pinger
Fix for Flashbang/Smoke grenade reactions not displaying in Kill Cam
Fix for crosshair becoming invisible after certain actions
Fixes for squads joining and disconnecting from servers
Fix for players being unable to fire or reload occasionally
Fix for users occasionally being able to hear VTOL damage siren constantly
Weapons retrieved from the ground now have the correct attachments
Fix for players getting stuck if ripping HMG off VTOL during destruction
Fix for being unable to detonate C4 after host migration on consoles
Fix for game not ending correctly if last opponent triggers a host migration
Fix for issue where sometimes rip and throw weapons would not deal damage in smoke grenades
Fix for relay in CTR becoming stuck if picking up relay during shotgun reload
Fix for icons disappearing occasionally in CTR
Last Man Standing no longer displayed in Hunter for players that have just died
Fixed issue with teams during host migration in Hunter/Assault
Data Patch B is a behind the scenes update and is automatically downloaded when entering Multiplayer. Patch B contains the following tweaks:
Melee whilst sliding damage reduced to match patch A's melee damage
Typhoon mid range damage reduction
Bow sensitivity reduced to match Assault Scope values on X360 as they have similar zoom values.
SCAR+Laser long distance effectiveness reduced.
Threat Awareness module levelling targets reduced to 3/10 enemy C4's destroyed
Potential fix for "Incoming!" Skill Assessment not levelling up correctly
Fix for Social Challenge skill assessments not being tracked correctly
If you see something like this at the bottom left of your main multiplayer screen, then you have the patch.
If you can not see it and this post says the patch is live, chances are your copy of the game didn't manage to download and verify it in time. Simply return to the Single Player menu and click back into Multi Player or restart the game, entering MP will usually resolve the issue as it will have been downloaded already but not verified.
Patch_b_1
Arkazon
The main change is to the region search parameters, basically the game starts searching in just the local region then if it fails to find games it will expand the search out, we've changed the timing to make the local search last longer which should help keep players matching within their own region. There was also a small bug fix in the rule selection algorithm that previously caused issues if a player fails to connect to a game (generally due to NAT issues).
It's worth noting that some players will want to play with friends in other regions using the squad or game invite systems so we can never guarantee that all players in a game are from a single region, all we can do is help push it in that direction!
Small bug in the title update
We have identified an issue in Patch 1.1 where the Dog Tags screen in Player Profile will show you having less dog tags than before the patch, this will affect all platforms when the patch goes live. We have identified the issue and have a fix in place but there will be a period of time before this can be rolled out. This only affects the dogtags in the 5th and 6th categories in the Dog Tags screen.
It is important to note that this is a UI issue rather than you actually losing your dogtags, the game still knows what you have/haven't unlocked but is not correctly displaying them.
Pending issues and investigation
Cry-Johnc
Hi all,
We are aware of and investigating the following issues, with an aim to include fixes for them in any future patches:
Missing dog tags and skill assessments after Patch 1.1
Crashes during the final boss fight in SP
Issues with being unable to unlock everything for 100% completion in SP
Ability to specify ADS sensitivity compared to hipfire sensitivity (PC Only)
Laser + Extended Magazine not working for all weapons
Cloak visibility differences between levels
General weapon and module balancing
Further Anti Cheat improvements
Host Migration and Matchmaking improvements
Jackal + Laser sight causing an animation glitch when firing whilst moving
Disc image on X360 is incorrect on X360 dashboard
Further CVARS available to Dedicated Servers to allow ranked matches with higher timelimits and score limits
AMD specific driver issue fixes
Crashing when transitioning from SP -> MP when in an X360 LIVE party and someone is using voice comms.
Due to nature of development, fixes for these issues cannot be guaranteed
This is not an exhaustive list or the final list, more will be added as I receive confirmation from other members of the development team that they are investigating specific issues.
Data Patch C
is a behind the scenes update and is automatically downloaded when entering Multiplayer. Patch C contains the following tweaks:
Developers Choice playlist updated to new game mode variation
Jackal fire rate decreased slightly
Jackal per pellet damage fall off increased
Fixed an issue where the Takedowns spread escalated too quickly in certain zoom modes
Grendel fall damage fall off reduced for better long range impact
FY71/SCAR damage fall off increased to reduce their effective range
Further matchmaking tweaks for X360 and PS3 to increase chance of local sessions being found
Foregrip and Muzzle Brake effectiveness reduced slightly
Laser sight effectiveness reduced slightly
Like and bump this post to let people know that this game has some form of support.
Thanks for reading I'll see you guys in matchmaking
Edit v3 added Patch B 1 info by Arkazon
We are rolling out two new patches over the next few days, Patch 1.1 and Data Patch B.
Patch 1.1 will be a physical update requiring you to download it when prompted from XBL and contains numerous bug fixes and updates:
Fix for users getting stuck in the Pinger
Fix for Flashbang/Smoke grenade reactions not displaying in Kill Cam
Fix for crosshair becoming invisible after certain actions
Fixes for squads joining and disconnecting from servers
Fix for players being unable to fire or reload occasionally
Fix for users occasionally being able to hear VTOL damage siren constantly
Weapons retrieved from the ground now have the correct attachments
Fix for players getting stuck if ripping HMG off VTOL during destruction
Fix for being unable to detonate C4 after host migration on consoles
Fix for game not ending correctly if last opponent triggers a host migration
Fix for issue where sometimes rip and throw weapons would not deal damage in smoke grenades
Fix for relay in CTR becoming stuck if picking up relay during shotgun reload
Fix for icons disappearing occasionally in CTR
Last Man Standing no longer displayed in Hunter for players that have just died
Fixed issue with teams during host migration in Hunter/Assault
Data Patch B is a behind the scenes update and is automatically downloaded when entering Multiplayer. Patch B contains the following tweaks:
Melee whilst sliding damage reduced to match patch A's melee damage
Typhoon mid range damage reduction
Bow sensitivity reduced to match Assault Scope values on X360 as they have similar zoom values.
SCAR+Laser long distance effectiveness reduced.
Threat Awareness module levelling targets reduced to 3/10 enemy C4's destroyed
Potential fix for "Incoming!" Skill Assessment not levelling up correctly
Fix for Social Challenge skill assessments not being tracked correctly
If you see something like this at the bottom left of your main multiplayer screen, then you have the patch.
If you can not see it and this post says the patch is live, chances are your copy of the game didn't manage to download and verify it in time. Simply return to the Single Player menu and click back into Multi Player or restart the game, entering MP will usually resolve the issue as it will have been downloaded already but not verified.
Patch_b_1
Arkazon
The main change is to the region search parameters, basically the game starts searching in just the local region then if it fails to find games it will expand the search out, we've changed the timing to make the local search last longer which should help keep players matching within their own region. There was also a small bug fix in the rule selection algorithm that previously caused issues if a player fails to connect to a game (generally due to NAT issues).
It's worth noting that some players will want to play with friends in other regions using the squad or game invite systems so we can never guarantee that all players in a game are from a single region, all we can do is help push it in that direction!
Small bug in the title update
We have identified an issue in Patch 1.1 where the Dog Tags screen in Player Profile will show you having less dog tags than before the patch, this will affect all platforms when the patch goes live. We have identified the issue and have a fix in place but there will be a period of time before this can be rolled out. This only affects the dogtags in the 5th and 6th categories in the Dog Tags screen.
It is important to note that this is a UI issue rather than you actually losing your dogtags, the game still knows what you have/haven't unlocked but is not correctly displaying them.
Pending issues and investigation
Cry-Johnc
Hi all,
We are aware of and investigating the following issues, with an aim to include fixes for them in any future patches:
Missing dog tags and skill assessments after Patch 1.1
Crashes during the final boss fight in SP
Issues with being unable to unlock everything for 100% completion in SP
Ability to specify ADS sensitivity compared to hipfire sensitivity (PC Only)
Laser + Extended Magazine not working for all weapons
Cloak visibility differences between levels
General weapon and module balancing
Further Anti Cheat improvements
Host Migration and Matchmaking improvements
Jackal + Laser sight causing an animation glitch when firing whilst moving
Disc image on X360 is incorrect on X360 dashboard
Further CVARS available to Dedicated Servers to allow ranked matches with higher timelimits and score limits
AMD specific driver issue fixes
Crashing when transitioning from SP -> MP when in an X360 LIVE party and someone is using voice comms.
Due to nature of development, fixes for these issues cannot be guaranteed
This is not an exhaustive list or the final list, more will be added as I receive confirmation from other members of the development team that they are investigating specific issues.
Data Patch C
is a behind the scenes update and is automatically downloaded when entering Multiplayer. Patch C contains the following tweaks:
Developers Choice playlist updated to new game mode variation
Jackal fire rate decreased slightly
Jackal per pellet damage fall off increased
Fixed an issue where the Takedowns spread escalated too quickly in certain zoom modes
Grendel fall damage fall off reduced for better long range impact
FY71/SCAR damage fall off increased to reduce their effective range
Further matchmaking tweaks for X360 and PS3 to increase chance of local sessions being found
Foregrip and Muzzle Brake effectiveness reduced slightly
Laser sight effectiveness reduced slightly
Like and bump this post to let people know that this game has some form of support.
Thanks for reading I'll see you guys in matchmaking
Edit v3 added Patch B 1 info by Arkazon