Castle Wars v3 Ultimate
Version: 3ultimate2
Author: Falador Wiz1
8/6/13 - with this update there were a couple of fixes, mainly units not holding original position between round(they tried to follow you) that was fixed; and the reinforce enemy flag was fixed. make sure you delete the esp's from any previous version, reload your game, save it, clean it with wrye mash, before upgrading to the new merged plugin (though I'm sure you knew that)
with that are two new videos i made to help you guys out
- completely redesigned battlefield - now an actual castle
- survival mode incredibly enhanced
- now 4 phases w/ hex edited menus for streamlined viewing
- upkeep phase
shows you current round, wave, and estimates expected oppsition; it then give you the repair and unit purchase menu which is now all random
- reinforcement phase
lasts a certain amount of time depending on your wave number; use this to set up your unit in strategic locations like the courtyard or archers/mages on the castle walls, set up flanks etc
- battle phase
let the battle begin and control troops like never before with all NEW orders; by default troops hold ground (for archers on walls, flanking parties etc), strategy is now crucial
- end phase
get your spoils and you now receive a total score that calculate how many reward tickets you receive at the end; unit are now PERSISTENT and are reset to their original position at the end of each round; with that units now gain XP based on kills and can become more powerful 'hero' units that glow at the next upkeep
- AND MUCH MORE
- ^ THESE WERE JUST SURVIVAL MODE FEATURES ^
- SURVIVAL MODE IS COMPLETE
- CONQUEST IS BETA use at your own risk ;p but survival alone is more than enough reason to give this mod a go
"Melding the epic elements of real time strategy games and the epic world of morrowind was my goal. This mod aims to do that by creating something I haven't seen very often. A massive war mod, perfect for mid level characters and god-like characters as well ;p"
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3ultimate2 - Latest Version