Hi guys, I'm VERY new to modding so forgive me if this is really obvious or if I'm posting in the wrong section. I've made the mistake of following the CK wiki tutorial in all its vagueness for making a quest, and I was doing pretty alright until it came to adding a map marker. I more or less get adding properties to a script, but this part completely baffled me: "Open the GSQ01 Quest and click on the Scripts tab, add an ObjectReference property to the script, and call it "DungeonMarker". Select the map marker in the render window as the target of the property."
That's literally all it says with no explanation or hint as to how to make the map marker the target. At first I tried making what I thought was the Reference Editor ID (I'm working with ReachwindEyrieExterior01) the initial value of the property but that didn't work. I've tried looking at video tutorials in the stickies that seemed relevant, but a few were broken links. I'm stumped so any help would be appreciated.