Next Monday, the gamesas.com forums will be merged into the Crysis.com website, creating one ultimate stop for all things Crysis!
Although the gamesas name will be gone, the community will live on: the forums and all community news and info releases will now be hosted on Crysis.com. Among the changes you will notice is a new look and layout that we think you will like! Functionally, most everything will remain the same -- you will keep your usernames, avatars, post counts, etc. The new Crysis.com forums will still be the official Crysis community portal, organized much as they are now. Of course, the gamesas.com address will redirect to the new site. You will keep your existing login credentials.
Again, the merge of the two sites is scheduled for Monday, 16th September.
See you there!
Instead of doing things that users do not need, why not you make a patch to fix this damned Multiplayer which is super umbalanced, i don't want to speak about the Rhino, Mike, Bow.
Rhino reduce damage of 75%, and range 25%
Mike reduce damage of 25-40%, and block a lot of range because is imposibile that a guy with mike make me damage from the other side of map.
Bow put a double time to charge the arrow. And disactivates the posiblity to fire clocked.
Pole guys must go slow, not more faster that a normal guy with manuverability.
Jaw, mustn't one shoot, and must fix the bug with 4 ammo.
Grendel need litle more recoil, or reduice damage.
Scar need less recoil, 25-40%
Scarab need more damage 15%
Technical:
The map museum has a ultra lag, normally i play with 80-120 fps, if i play museum with 16 players i go down to 40-70.
Sometimes players don't know why are teleporting, fix this network issue.
Killcams are bugged, not very accuraced.
Servers:
For admins servers are necessary some filters, to choose weapons that can't be used. If a player choose that weapon, server automatically kick him, or not make the weapon available.
This fix you must make, not change the site -.-"