AddTopic Bugginess

Post » Tue Sep 17, 2013 9:00 pm

I'm having a problem with part of a script not working for some people. It's incredibly simple, so I'm having trouble figuring out why it's not working:

If ( info == 0 )    AddTopic "Telvanni Teleport"    Set info to 1EndIf

That's it. If I check the activator in the CS, it says info == 1, so it's firing properly, but some people are getting the topic and some aren't. I started a new game myself, and the bug showed up for me as well (whereas it didn't in my tests). The difference between this test and my first one is I had the topic immediately available in dialogue in my first test, and in the case where the topic didn't show up, I didn't yet meet the requirements for the topic to show up in anyone's dialogue. Is this a thing that can happen? Can addtopic not register if the player can't access any dialogue in that topic yet? It's the only reason I can think of for the topic showing up for some people but not others as they play through my mod.

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