Making a Warrior conjy need help.

Post » Thu Sep 19, 2013 7:21 pm

I,m trying to make a warrior (heavy armor, 2hander) who could end using twin soul in the end and Im wondering about the most efficient way to achieve it. (like a Shadow Knight for the everquest player out there )

Obviously dumping all leveling point into magika till I reach 1k magika pool isn

If possible Id like to avoid the master conjuration perk so I could save 4 perk and spend them elswhere at lower levels.

Is it possible to reach 100% conjuration magika reduction. I guess that I could just switch my armor set when I must revive dead bodies or it would be too much work (Id like to be able to use the lower level resurection spells early in the game).

How would you guys make such a charater ^

(He will be evil if its mather)

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Emerald Dreams
 
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Post » Thu Sep 19, 2013 4:48 pm

Sounds like a Battlemage.

Heavy Armor
Two Handed
Conjuration
Enchanting
Smithing

Use Enchanting on your armor/necklace/ring to reduce the Conjuration cost. Smithing to improve Heavy Armor and your Two Handed weapon.

For a ratio, aim for 250-300 Magicka, 250-300 Health, and if you want to invest in Stamina, go for 200.

Using Enchanting you could also raise your Magicka.
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Cat
 
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Post » Thu Sep 19, 2013 3:25 pm

you can use cost reduction stuff on your heavy armor, including using a necklace and ring. I would recommend putting points into magic and Health as you please until 300-400 health, then rest into magicka. You start off with 100 magicka right off the bat, or 150 if an Altmer so that helps.

I am actually playing a similar build, a sort of blackguard (a sort of anti-paladin or Dark knight class from D&D) Altmer who uses heavy armor, sword and shield, and conjuration + destruction magic. It is very fun, though it can be sort of hard sometimes though to keep the necromancy spells able to work at a useful rate, but overall a good build. Expect to use a lot of potions or resto magic at first though.

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Vicki Blondie
 
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Post » Fri Sep 20, 2013 12:48 am

That is exactly my thoughts as well, ST.

In fact, my warriors that make it that far, eventually turn into Battlemages. They usually cap out around level 33. Then they get into trapping souls and practicing Enchanting. This opens the door for double enchantments with cost reduction for Conjuration and Destruction.

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Penny Flame
 
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