Hey community. I'm working on a big dungeon, and have some problems. I never did such big structures before, and I'd better avoid such a thing, but in that case the dungeon was described huge, and I should at least try to make it huge.
So, about the problem. I assembled the dungeon in the CK, and in the CK the distant parts of the dungeon are visible (that's about 200-300 meters from the player, I haven't calibrate the size of the cell yet, to make it match the game standarts.) So it works fine. But in Skyrim the distant parts are not visible, and it looks like there are limits for the size, the polygoncount is fine, no perfomance drop, still 60 fps in such a huge dungeon, but the distant cells don't display! There are in the CK, and they just disappear in the game. They just don't not exist, I'm standing right in the point where the part of the dungeon is in the CK, and there is nothing in the game! So, are there any limits for the size of the whole interior? Can we make an interior about a 1000 meters long and 700 meters width?