Hey everyone,
I'm trying to remove the need for a compatibility plugin by using http://www.creationkit.com/GetFormFromFile_-_Game in my script to check for a formlist from Dawnguard, then alter it if present. However, I'm getting some errors and I can't figure out how to get this working. Any help is appreciated.
;check for formlist from dawnguardFormList Property RidableWorlds = Game.GetFormFromFile(0x0100099B, "Dawnguard.esm") As FormList;ensure formlist is not NONEEvent OnInit() If ( RidableWorlds ) RideableWorlds.AddForm(Falskaar) EndIfEndEventWorldSpace Property Falskaar Auto
When trying to compile I get these errors:
Any ideas?
Thanks,
AV