How can she carry so much food!

Post » Tue Sep 24, 2013 1:10 am

Sorry for the topic title, but did not know what other way to express what is going on with my companion. Her name is Makes-Herself-A-Sandwich and she is from a CM partners mod. Seems she wants to make sandwiches all the time and carries a lot of food. Here is a pic: http://imageshack.us/photo/my-images/43/rid3.png/

As you can see, she is carrying a million hams, onions and bread loafs. I have never seen this behavior before and I have used CM Partners for a long time.

My mod list:

Active Mod Files:

Spoiler
00  Oblivion.esm01  EnhancedWeather.esm  [Version 1.4.4]02  Cobl Main.esm  [Version 1.72]03  CM Partners.esm04  RealisticLeveling.esm05  Unofficial Oblivion Patch.esp  [Version 3.4.4]06  UOPS Additional Changes.esp++  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]++  Oblivion Citadel Door Fix.esp07  DLCShiveringIsles.esp08  Unofficial Shivering Isles Patch.esp  [Version 1.5.2]++  USIPS Additional Changes.esp++  MOBS SI.esp  [Version 2.0]09  MOBS SI Optional Combat Settings.esp  [Version 1.2.2a]0A  EnhancedWeather.esp  [Version 1.4.4]++  EnhancedWeather - Darker Nights, 50.esp  [Version Final]++  Symphony of Violence.esp0B  Atmospheric Oblivion.esp0C  Storms & Sound.esp0D  All Natural - Real Lights.esp  [Version 1.34]0E  WindowLightingSystem.esp0F  Ayleid Loot EXtension.esp10  BAKAdventurerTorch.esp11  Security Rebalance-Traps and Bash Locks.esp12  Personality Idles - Modified version.esp  [Version 1.5]13  See You Sleep DLL.esp14  Camping.esp15  Reznod_Mannequin.esp16  Enhanced Economy.esp  [Version 5.4.3]17  Streamline 3.1.esp18  Dynamic Map.esp  [Version 2.1.1]19  Map Marker Overhaul.esp  [Version 3.9.3]1A  Map Marker Overhaul - SI additions.esp  [Version 3.9.3]1B  Hotkey Pro.esp  [Version 1.2]++  EVE_StockEquipmentReplacer.esp++  MaleBodyReplacerV5.esp1C  ORM -Travelers' Cloaks.esp1D  RZWPortableCandles.esp1E  RealSwords - Argonian HI-NPC.esp1F  R18PN - Lingeries.esp20  Slof's Horses Base.esp21  Slof's Extra Horses.esp22  kuerteeHorseCommands.esp23  Cobl Glue.esp  [Version 1.72]24  Cobl Si.esp  [Version 1.63]25  Cobl Tweaks.esp  [Version 1.44]26  Creatures Alive v1.3.esp27  Cyrodiil Travel Services.esp  [Version 3.0.5]28  Knights.esp29  Knights - Unofficial Patch.esp  [Version 1.1.3]++  EVE_KnightsoftheNine.esp**  Knights_MOBS.esp  [Version 2.0]2A  The Lost Spires.esp2B  HoarfrostCastle.esp2C  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]2D  Auto Update Leveled Items And Spells.esp  [Version 1.2.5]2E  HUD Status Bars.esp  [Version 5.3.2]2F  EVE_ShiveringIslesEasterEggs.esp30  Dungeon Actors Have Torches 1.6 CT.esp31  Exterior Actors Have Torches 1.3 CT.esp32  sixdarkness.esp33  Cliff_RPO_NewBeginnings.esp  [Version 1.0]34  Cliff_RPO_NewBeginnings_RPC.esp  [Version 1.0]35  AyleidMeteorIronWeaponsVANILLA.esp36  Basic Primary Needs.esp  [Version 6.2.1]37  RefScope.esp  [Version 2.1.2]++  DeadlyTrap.esp38  Enhanced Grabbing.esp  [Version 0.5]39  Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp  [Version 7.1]3A  Duke Patricks - Actors Can Miss Now.esp3B  Duke Patricks - Fresh Kills Now Alert The NPCs.esp  [Version 4]++  Let There Be Darkness - Cyrodiil + SI.esp++  Let There Be Darkness - Knights.esp3C  CM Partners.esp3D  CM Partners Special NPCs.esp3E  CM Partners NPC.esp3F  CM Partners More NPCs.esp40  CM Partners Marker NPCs.esp41  CM Partners Extra NPCs.esp42  PB_CMHorses.esp43  CM Partners Argonians by Howabominable.esp++  EVE_KhajiitFix.esp++  No More Annoying Messages.esp  [Version 1.3]++  Duke Patricks - BASIC Script Effect Silencer NIF REMOVED.esp44  Cobl Silent Equip Misc.esp  [Version 01]45  Bashed Patch, 0.esp46  DynamicLeveledLists.esp
Can I edit her and fix this myself or should I reset her?
Raed
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Victoria Bartel
 
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Post » Mon Sep 23, 2013 2:41 pm

And yet she is not overencumbered...
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Juan Cerda
 
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Post » Mon Sep 23, 2013 9:39 pm

I had seen the game use the K suffix when the item count got to 103 (gold coins), and here it uses M when getting to 106 as one would expect. I have wonder what will it use once it gets to 109, G? Or will it explode before that?

What mod is the companion from? It sounds like it could be one of its scripts giving her food items with no control.

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Chloe Lou
 
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Post » Mon Sep 23, 2013 6:41 pm

I was wondering that myself...I noticed in the construction set that those inventory items are marked with a -1.

Raed

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CHangohh BOyy
 
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Post » Mon Sep 23, 2013 1:04 pm

That's usual procedure to ensure an NPC has an endless supply of a particular item, but for his own use only. Maybe it can interact strangely with companion share scripts and result in things such as these, checking their inventory while they are alive, but I hadn't heard of it.

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Taylrea Teodor
 
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Post » Mon Sep 23, 2013 1:35 pm

migck, here is the mod link: http://oblivion.nexusmods.com/download/64788

Raed

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Andrew Lang
 
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Post » Mon Sep 23, 2013 8:30 pm

http://cs.elderscrolls.com/index.php?title=Common_Mistakes

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Matthew Warren
 
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Post » Mon Sep 23, 2013 11:20 pm

Aha, I believe qwertyasdfgh nailed the problem. Companion mods typically use that method, transferring items to a container for you to check and back when you're done. I wonder how could this problem be avoided when dealing with negative count items then.

BTW the correct link would be http://oblivion.nexusmods.com/mods/33384 for the mod page, not the download prompt.

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Jade Payton
 
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Post » Mon Sep 23, 2013 10:54 pm

Whoops! Sorry about that migck.

qwertyasdfgh, that's seems like the culprit. Now I just have to edit that NPC and change the counts to positive.

Thanks to both of you for your help. :banana:

Raed

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Harry-James Payne
 
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