Is it possible to add a glow map to vampire eyes to limit the glow to the iris, and not the sclera (white of the eye)? I've been playing with this, without much success, but I've learned the following:
- the glow comes from the emit values of the mesh (obviously)
- the eyesfemalevampire.nif mesh has an entry for the glow map texture (eyesbrown_sk.dds), but glow maps are not enabled in the flags
- setting the glow map flag does nothing
- it is apparently not possible to have both an environment map and a glow map on the same mesh (see http://www.gamesas.com/topic/1446098-environment-map-and-glow-map/ )
- If the eye environment map flag is turned off, the glow disappears entirely
- there is a texture set in the CK that vampire eyes use (I forget the name), and it has and entry for "Glow", but no value set
- there is another texture set called DLC1SeranaHumanEyes that also has a "Glow" entry, which is set to "Black.dds"
I've successfully added glow maps to meshes before. There seems to be something different about eyes, though. With all the vampire eye mods out there, I'm sure somebody has looked into this. I would be VERY grateful to anyone who can give me some tips, or point me towards a tutorial or something!