Gore?

Post » Wed Apr 21, 2010 1:26 am

Please...keep the politics off the board!
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Siobhan Wallis-McRobert
 
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Post » Tue Apr 20, 2010 5:25 pm

I would love to see some new combat mechanics that are very close to Mount and Blade.
Being able to pull back a sword or spear and stabbing someone in the heart or bringing a hammer above your head only to bring it down on the enemy's would make the melee combat so much more amazing and immersive.


I agree man, I absolutely loved the combat in Mount and Blade. That style of combat, mixed with magic and ES lore, great physics (imagine euphoria in an ES game!), and an amazing graphics engine would be the perfect game imo. I can't get over how well the combat was done in M&B for such a small budget game. It never felt cheap when you died, and it actually required skill AND stats.
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Leah
 
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Post » Tue Apr 20, 2010 12:05 pm

Please...keep the politics off the board!


Huh? What did I miss? Whatever it was, it must've be George Bush's fault........sorry, couldn't resist.
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Scared humanity
 
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Post » Tue Apr 20, 2010 11:01 am

a toned down l4d2 system would be awsome (by toned down, i dont mean less gory, i mean scratches shouldent make someones chest explode
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mimi_lys
 
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Post » Wed Apr 21, 2010 12:07 am

I would LOVE GORE. But yeah as many have said no unrealistic gore. I would especially love that you could chop someones head off or limb off like in fallout 3 with ONLY a claymore, longsword battle axe anything pointy. But NOT blunt weapons. Blunt weapons should be like, 5-6 hits depending on endurance of enemy would smash the limb open and causing the blood to squirt out. And yeah you can add the toggle gore off feature for kiddies to play we wont want another manhunt controversy going on in TES. But yes gore would be lovely. But if its complex and complicated to be implemented into the game, then i'd say just stick to oblivion violence.
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ashleigh bryden
 
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Post » Tue Apr 20, 2010 7:38 pm

Depends on what your movement would be slashing, yes. Stabbing, heck no can't cut a limb off by stabbing. ^^
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Jacob Phillips
 
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Post » Wed Apr 21, 2010 12:05 am

YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YESSSSSSSS!
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Mélida Brunet
 
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Post » Tue Apr 20, 2010 10:22 pm

Would any of you guys wanna see some form of guts?
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Add Me
 
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Post » Wed Apr 21, 2010 12:24 am

Gore was overdone in fallout because that was a feature of the series, over the top gore. Along with drugs, prosttutes, sarcasm and wastelands. I have played every fallout game and enjoyed them for what they were. I know it was appropriate for Beth to do over the top gore in FO3, because that is how the 1, 2 and even BHOS were made. :vaultboy:

Arena, Daggerfall, Morrowind and Oblivion are all High Fantasy not Dark Fantasy. Gore is not a signature feature of the TES, and extreme gore would turn me off the TES series. What works in Fallout will not automatically work in The Elder Scrolls.

:fallout: =/= :obliviongate:
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glot
 
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Post » Tue Apr 20, 2010 3:03 pm

Arena, Daggerfall, Morrowind and Oblivion are all High Fantasy not Dark Fantasy. Gore is not a signature feature of the TES, and extreme gore would turn me off the TES series. What works in Fallout will not automatically work in The Elder Scrolls.


Yes, it would just not fit into TES. Only if they change the general style of the game.
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Jade
 
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Post » Tue Apr 20, 2010 8:55 pm

I want realistic gore only. Even with a huge claymore if you aren't strong enough someone's head isn't going to go flying, it'll take a few hacks and even then it may go a few feet at the most.
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Angela
 
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Post » Tue Apr 20, 2010 10:13 am

I want realistic gore only. Even with a huge claymore if you aren't strong enough someone's head isn't going to go flying, it'll take a few hacks and even then it may go a few feet at the most.

And if that's the case, you might as well bludgeon the body a few times with the pommel, you know, really crack those ribs and collapse the chest cavity... i mean... you know, just to be sure. Honstly, it would really be ideal to have a blunt weapon handy for the job, because blood is easy to wipe off a blade, but you really down want to ruin the nice leatherwork on that grip. I'd choose something more along the lines of a simple spiked club. with some good sturdy barbs you can really get that satisfying combination of bludgeoning and piercing, that body will really make like sieve and drain.

Back to the topic on hand: I remember one of the first things i noticed when i booted up Oblivion on my freshly built gaming rigs a few years ago... I remember loitering in a remote cave marveling at the glisten and sheen of newly shed blood that had splattered the wall after i rather violently slashed up a particularly ugly looking goblin. I remeber thinking how wonderflly silky it was... i could almost smell it as i marveled at the streaks, drips, and droplets that sparked and shone under the flickering light of torches like veins of rough jemstone percolating through the ancient rock face.
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Danny Blight
 
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Post » Tue Apr 20, 2010 9:30 am

Ooo yes please!... you were offing weren't you?
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Trish
 
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Post » Tue Apr 20, 2010 8:20 pm



Back to the topic on hand: I remember one of the first things i noticed when i booted up Oblivion on my freshly built gaming rigs a few years ago... I remember loitering in a remote cave marveling at the glisten and sheen of newly shed blood that had splattered the wall after i rather violently slashed up a particularly ugly looking goblin. I remeber thinking how wonderflly silky it was... i could almost smell it as i marveled at the streaks, drips, and droplets that sparked and shone under the flickering light of torches like veins of rough jemstone percolating through the ancient rock face.


Weird, I was mesmerized by the same thing! I remember being amazed at the depth, texture, and moisture of the cut stones in the prison as well (haven't played the game in quite a few years, so I don't know how it holds up today). Back to the topic of gore though, I think they do a good job with the blood splashes, which are kind of necessary to indicate a good hit imo. But they really need some blood decals on the bodies. To hack a guy in a white shirt 20 times with a claymore and see blood covering the walls, but none on him just looks f-ed up.

BTW, whoever says that gore can't fit into a fantasy setting must not have played Oblivion. Although there wasn't any dismemberment, there was plenty of blood. I also seem to remember impaled and mutilated bodies and blood and guts, and "GORE" sacks everywhere in the Oblivion gates. So don't try to say that it can't work in a genre like it is some black and white rule that is all or nothing. If it is implemented realistically and tastefully to combat, it would absolutely fit in the series.
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Honey Suckle
 
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Post » Tue Apr 20, 2010 7:17 pm

yes to gore!!
when im strong, i want to feel strong, like if i have 100 strength and i smash someones shield with my 2 handed mace, i want to arm to shatter and hang limp, then i want to smash their puny skull! :D
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Ryan Lutz
 
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Post » Wed Apr 21, 2010 12:36 am

yes to gore!!
when im strong, i want to feel strong, like if i have 100 strength and i smash someones shield with my 2 handed mace, i want to arm to shatter and hang limp, then i want to smash their puny skull! :D


Responses like this would make the over concerned soccer moms who have too much free time object to gore, regardless of if it is realistic. They don't want realism, they want everyone to fight with pillows and moon beams and have flowers and sunshine come out of our bodies instead of blood. That is why we must hunt them. I mean what?
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Prisca Lacour
 
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Post » Tue Apr 20, 2010 12:49 pm

I think a good way to make it more violent without making it too gory is simply to implement death animations as well as an improved physics system.

No more people floating slowly back to Earth after a fireball hits them.

If I lunge out with a sword give the enemies a short stabbing death animation, grab the wound take a step back, then let physics take over.

If I have a 100 Strength Nord with 100 in Blunt Weapons and I batter the hell out of someone have them go flying backward fast and hard. I'm thinking of abandoning my Imperial and Orc characters in order to start Skyrim as a Nord purely because of the joy of bashing fools with a big hammer.

(Orc uses Axes or Axe/Shield and Imperial is a Battle Mage)



Edit: In response to post above...

Gaming as whole needs to decide if they want to be thought of as Art or Entertainment. If it's Art they have to stop bowing to critics stupid **** and defend their work.
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Life long Observer
 
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Post » Tue Apr 20, 2010 6:50 pm

Yes, it would just not fit into TES. Only if they change the general style of the game.


Why not? Is Skyrim intended for children? Are weapons no longer used to kill characters in-game? The reality is that, as long as violence is present, the addition of dismemberment would simply represent the normal evolution of the series, facilitated by advancements in technology. Gore and dismemberment fits in any game targeting advlts and featuring medieval combat -- the fact that it happens to be a "fantasy" game doesn't change the effects that weapons have on humanoids, nor the increasing detail of damage modeling that new technology often brings.
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Madeleine Rose Walsh
 
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