I'm making my first quest and I'm having a bit of trouble. The first problem is that my quest isn't firing upon talking to the npc. I'm assuming the problem is my quest and quest dialogue are seperate so GetOwningQuest().. points to nothing. I thought that by altering it to MyQuest.GetOwningQuest() would point to it, but that wouldn't compile. I can't find a list of script fragments, does anyone know how to point to the quest?
The second problem is that the tutorial I'm using didn't go into the detail I needed for quest alias'. I need to make a quest alias that points to a non unique item, in this case 3 soul gems. I'm not sure how to go about making the reference. Any help?
Thought I'd add that I tried MyQuest.SetObjectiveDisplayed(10) and MyQuest.SetStage(10) and that didn't compile, variable MyQuest is undefined and none is not a known user-defined type.
I've tried defining the quest in the quest fragment box and it didn't compile.