Just wondering: why do you think the best items are given to the player only after “evil” quests? For example, many of the best items are available only after completing the Daedric quests; I have blunt weapons as one of the main skills for my current character, but for now the only easy way to get a decent mace is to do a really dirty deed for Molag Bal.
So I was wondering : does anyone agree about the game being somehow unfair to “good guy” players, meaning that they are forced to either play “evil” quests or skip a considerable portion of the game? Why no “good” alternative to the Daedric quests?
It's not like I am complaining, the game is good anyway, but I noticed that today evil is far more popular than good in fantasy fiction. You can't even get rid of the Dark Brotherhood in Oblivion without installing a mod. I used to like playing "bad guys" too, but now the games have become much more realistic.