GECK mod load errors and how to fix them.

Post » Mon Sep 30, 2013 12:47 pm

I thought it should be somewhere, but it is not. I would have thought someone smarter than I would have written a book about it, but there is not. I felt it was time, maybe even too late, to get a thread topic going about the various GECK , GECK NV and GameBryo engine errors that can be experienced, what they are and how to fix them.

I will open up with this one, I have nearly 100 lines of these errors. DNAM relates to the Damage factor of the armor, I believe, and ARMO is the armor heading itself, anything further I do not know and cannot find out and how to fix this I can not find out either.

FORMS: Chunk size 12 too big in chunk DNAM_ID in form ARMO_ID (01000814).
Max size is 4, data truncated to "? ".

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