To put it simply, having my own "Little Vampire Castle" mod active will guarantee a ctd after crossing the bridge outside Riverwood and getting anywhere near the spot where the wolves are. New save and fresh install. I've tested versions before and after I cleaned it with Tes5Edit. All have the same issue. So unless I seriously broke my own mod, it must be incompatible with one of my other mods. I can't for the life of me figure out why. And I seriously can't understand why it would crash in this spot of all places. My mod doesn't touch this spot at all, or the wolves for that matter.
I'm at my wits end trying to figure out why this is happening.
The only thing I can even think of that could be causing it is that I have both this and Springberry Manor active. Both of those are house mods I created. They both use some of the same resources, yet at the same time they should both have unique forms. Both mods use the bsa format as well. Before I do any testing of Springberry Manor off, and just Little Vampire Castle active, I figured I'd post this to see if I can rule this out first.
Another thing, would creating the mod with the masters already cleaned cause any issues? I'm doubting it would, but I may as well ask.
I haven't received any comments on the nexus of any crash issues, so I'm pretty sure this is my end only. I still have the mod hidden though until this is resolved just to be safe and sure, in case I did break my own mod.
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