hello, good sirs.
1) i wish to adjust how much health and stamina and magicka a player gains whenever he levels up.
maybe instead of 10, it can be lower.
2) also, do NPCs and creatures also level up by the same value dedicated for the player? so if i lower my own character's amount of health gain with every level up than the NPCs will also level up less health and be weaker?
3) if (2) is a "yes" than is there a way to make the player level up by a different amount of M\H\S than NPCs?
thanks for any help