MGSO Shiny Daedric Walls

Post » Sat Oct 12, 2013 5:52 pm

MGSO makes some of the walls in daedric ruins appear like their coated in glowing red saran wrap. http://imgur.com/a/HMqS5 what I'm talking about. Does anybody know how to get rid of this?

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Elizabeth Davis
 
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Joined: Sat Aug 18, 2007 10:30 am

Post » Sat Oct 12, 2013 9:32 pm

They are because of enviro maps or something.

Search for followinf NIF files in Data Files\Meshes\i\ and delete them. It should fix it.

In_DAE_doorjamb_01.nifIn_DAE_door_01.nifIn_DAE_hall_L_01.nifIn_DAE_hall_L_02.nifIn_DAE_hall_L_03.nifIn_DAE_hall_L_endcap_01.nifIn_DAE_hall_L_entry_01.nifIn_DAE_hall_L_staircurve1.nifIn_DAE_hall_L_staircurve2.nifIn_DAE_hall_L_stairs_01.nifIn_DAE_hall_ruin_L_01.nifIn_DAE_hall_ruin_L_02.nifIn_DAE_mezzanine_edge.nifIn_DAE_room_L_cornerout_01.nifIn_DAE_room_L_corner_01.nifIn_DAE_room_L_roof_01.nifIn_DAE_room_L_roof_02.nifIn_DAE_room_L_side_01.nifIn_DAE_room_ruin_cornerout.nifIn_DAE_room_ruin_side_01.nifIn_DAE_room_R_corner_01.nifIn_DAE_room_R_corner_02.nif
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brenden casey
 
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