Hi,
I've made some powerful spells which are bound to an armor set.
The problem is that those spells are intended to be cast once per day. But if the player unequips one piece of the armor set then the spell gets deleted.
If he equips it again he gets the spell back and it is also useable again without waiting one day.
That's a big exploit in my point of view and I tried to get rid of it...
Without any success
My first thought was an own timer quest which recognize the spell use and delete the spell everytime if the timer is still running until it is allowed to use it again.
With some time I probably be able to make such a bad workaround but I was wondering if there isn't an easier way.
Is there some way to just hide a spell in the spell menu?
It seems that deleting a spell (player.removespell) from menu completely resets the once per day timer.
So if the spell just get hidden but not deleted it could be possible that the normal spell ability timer still runs on it.
But I haven't found any function or command which can hide a spell.
I would appreciate any help
Cheers