Hey guys,
Not sure if this has been said, but I'd like to explain something with archery. I recently tweaked the .ini file to extend the rendering of arrows (you should be able to hit things at more than 100m). However, I've read in a few places that people are put off by the fact that the arrow travels up and then down.
Quick physics explanation - if you aim an arrow dead straight and shoot it, it will immediately begin falling to the ground without raising upward (due to gravity pulling it downward - relatively obvious concept).
However - this is not how archery in real life works. I'm an avid archer that shoots a hunting-weight longbow regularly (54lb draw, up to 100+ arrows per shooting session).
How the arrow flies is based on a combination of your line of sight relative to the arrow, and where the arrow is resting on the bow/hand relative to where you "anchor" on your face. When you draw an arrow, it's typically drawn somewhere to the face. However, where you anchor the string/nock on your face is probably the biggest determining factor on what your arc will look like.
Something that helps describe this is your "point-on-distance" (POD), which is the distance your arrow will hit exactly where you're aiming at when you put your arrow point on what you want to hit (think of using your arrow point as a sight). How far your POD is is largely determined by how you choose to anchor and (less so) how you set up your arrows. You generally want a POD at least in the vicinity of the typical ranges you'll be shooting.
For instance, see Brady Ellison, the gold-medalist US Olympic archer:
http://www.mensfitness.com/sites/mensfitness.com/files/imagecache/node_page_image/blog_images/brady-ellison-adjust.jpg
You'll notice he anchors the nock below his chin - this is because Olympic archers shoot at about 75 yards in competition. He uses sights rather than his arrow point, but the same principle applies. What this does is effectively angles the arrow upward so that he can use sights and doesn't have to aim over the target at this distance. Realistically, I'd say his POD is probably well over 100y.
Next is Dave Wallace, a champion of a number of longbow tournaments.
http://leatherwall.bowsite.com/tf/pics/00small64267374.JPG
You'll notice rather than shooting "split finger" (which also increases your POD), he's shooting with 3 fingers underneath the nock. His anchor is also much higher on his face. What this does is reduce his POD so that at closer ranges (i.e. 25-30y) he isn't aiming 7 feet underneath the target (assuming he's using the arrow point to aim). I'd guess his POD is probably somewhere around 40-50y.
Hopefully that wasn't boring! My main point is - in Skyrim, the way people anchor and hold the string would likely lead to a POD of about 60-70 yards, depending on bow and arrow efficiency (obviously iron-weighted arrows won't travel as far as lighter arrows, i.e. glass). The arrow won't shoot straight and then immediately drop off at 5y, as this would require a large hold-over at further distances and this is a much more difficult way to shoot in real life (as your target is obscured by your hand), not to mention the back of the arrow being directly in front of your eye. I understand if people like the simplicity of aiming up, but hopefully this sheds some light for those that want immersion as much as possible. Firearms work the same way FYI - barrels come pointed at an upward angle.
Just as an aside - does anyone know how to change the trajectory of the arrow as opposed to the furthest range it will hit?
Thanks all, hope this was interesting to some.