Is there a GMST Game Setting value for the time incapacitated NPCs stay in bleedout mode?
Is there a GMST Game Setting value for the time incapacitated NPCs stay in bleedout mode?
Yes there is.
You're probably wanting fBleedoutRecover which is set to 0.05
The other ones is fBleedoutCheck, fBleedoutDefault, fBleedoutMin, fBleedoutRate
Mess with those a bit to see what they do.
You know, I messed with those and didn't see any results, but I'll try again specifically with that first one. What is it measured in?