Anyone else here svck at leveling armor skills?

Post » Tue Nov 05, 2013 1:51 am

The better player typically avoids getting hit in the first place. So i always find that my light armor skill is always very low. Not saying i have a better solution, just find it odd.

Also lets be honest: Skyrim does not have a dodging mechanic :stare: , unless you use the block perk (which i can't use as a dual swordsman :confused:) But even so its not hard to avoid getting hit if you plan things accordingly.

PS:

Offtopic, but i dont want to spam the forum with threads: How does one figure out swing speed? Is it tied to the weight of the weapon? (ironsword is faster than dragonbone?)

User avatar
Emzy Baby!
 
Posts: 3416
Joined: Wed Oct 18, 2006 5:02 pm

Post » Mon Nov 04, 2013 6:51 pm

I've never had any trouble with it, probably because I am not able to avoid getting hit all the time. Other than one-handed, light and/or heavy armor are often the quickest to reach skill level 100 for me.

I've really never thought about it that way before; interesting point.

User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Post » Tue Nov 05, 2013 4:57 am

I've noticed that around level 30, my armor skill is much lower than others.
Especially if I play a Stealth character.

That's when I find some Sabre Cats and let them beat me up.

User avatar
Lily Evans
 
Posts: 3401
Joined: Thu Aug 31, 2006 11:10 am

Post » Mon Nov 04, 2013 10:01 pm

Another problem is that high weapon skills can also prevent you from getting hit and prevent your armor skill from leveling.

In Morrowind I'd select my armor skill as a Major skill and my weapon skill as Minor or Miscellaneous, to give my poor armor skill a chance to gain a few levels. Because once my weapon started hitting regularly I rarely got hit anymore and my armor gains practically stopped.

It's a little easier in a modded game because I'm often surrounded by modded enemies and they can get hits in. I can also adjust the rate of skill gain to try to balance out offensive and defensive skill gains.

But basically I guess the best thing a person can do is buy training.

User avatar
Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

Post » Tue Nov 05, 2013 6:38 am

I particularly find it noticeable with 2-handed, seeing as I tend to dodge FAR more often in that case.

That being said, every character I've made who uses 1-handed ends up leveling armor at either the SAME rate as 1-h, and in some cases, faster.

Note that that is using block as well, not dual

User avatar
Ian White
 
Posts: 3476
Joined: Thu Jul 19, 2007 8:08 pm

Post » Mon Nov 04, 2013 4:43 pm

To your off topic question:

I'm pretty sure weapon material doesn't affect the swing. What does however, is its type (Greatsword, Battleaxe, Warhammer).

Greatswords are the fastest and deal the least amount of damage.

Due to a weird way it was programmed, the Battleaxe has the same speed as a Greatsword, and is in the middle when it comes to damage.

The Warhammer is the slowest but deals the most damage.
User avatar
Ann Church
 
Posts: 3450
Joined: Sat Jul 29, 2006 7:41 pm

Post » Tue Nov 05, 2013 6:37 am

That's about it for me, too.

In Morrowind, I would go aggro a bunch of Mudcrabs, Kagouti, Allits, and maybe a Cliff Racer and just stand there as they took their swipes at me to level my armor :smile:

[EDIT]

I don't think I have maxed out any armor skill yet in Skyrim...

User avatar
Marlo Stanfield
 
Posts: 3432
Joined: Wed May 16, 2007 11:00 pm

Post » Tue Nov 05, 2013 5:25 am

In Morrowind I just enchant a bunch of restore health gear and then let guards in balmora take turns smacking me around. I don't think there is a master medium armor trainer, so getting beat on is the only option to max that out.

In Skyrim I just let myself get hit a little at the end of 'easy' fights. It's the only way to keep my armor skill remotely comparable to my weapon skill when I'm leveling. It's a bad mechanic if you ask me. Your skill in armor should improve by dodging attacks, not getting hit by them.

User avatar
Kevan Olson
 
Posts: 3402
Joined: Tue Oct 16, 2007 1:09 am

Post » Tue Nov 05, 2013 3:53 am

I stopped worrying about my armor skills a year and a half ago. None of the perks interested me as I always found something else that warranted the perk other than one of those.

My mages avoid direct combat at all cost. My Assassins and Archers never take damage anyway. My Dualists use strategy, surroundings and high damage output.

Similarly my Warriors are pretty much the same yet they are hardened tanks that can stand in the thick of it. They take more hits than the other classes but even then, they don't really advance the skill that much.

I just smith my gear the beast I can and move on. That's not to say I focus on my AR either. I just got to the point that it doesn't matter to me.

User avatar
Trevi
 
Posts: 3404
Joined: Fri Apr 06, 2007 8:26 pm


Return to V - Skyrim