What would cause a mesh that was working perfectly fine in one game session to lose it's textures on the next game load up? Or in some cases, where the textures turn black? Or in another case where part of the mesh is completely transparent? And what I mean by game load up is quitting the game completely to desktop first and then starting it back up, then loading the save file to play within a few minutes of quitting.
And even more strange, restarting the computer fixes it, which if I quit the game to desktop again and load it back up again a few minutes later, the same problem occurs once more and does not go away until I restart the computer.
I have a GeForce GTX 460 v2 for a video card.