Good evening.
I'm fairly new to modding but generally at least have a grasp of what I'm doing. But I started modding Oblivion not too long ago and today ran into a problem.
For some reason Tamriel NPCs Revamped and Waldelf Power Levitation Flight Spells V3 don't run alongside each other. At first I had the levitation mod early in the load order (through OBMM) and I went to the shops to find the spells but they weren't there. I thought it was weird so I changed the load order to very last. Then I started the game again and went into Edgar's Discount Spells and he looked like his regular, old, un-modded self but he had the levitation spells.
TNR has been working like a dream for several weeks. And I just added Waldelfs today, but it only added one .esp file and didn't overwrite anything. Doesn't really seem like something that would conflict.
Has anyone else had problems with these (or similar) mods? And did you find any workaround?
Just on a whim I installed Wyre Bash as I've heard it can put mods together to make them work, though I've never used it and don't know much about it. But anyway I'm kind done for today cause I've been modding and working for several hours now.
Here's my (meager) load order:
Oblivion.esm
[all DLCs, SI, Knights, Horse armor, Orrery, etc.]
OBGE -Liquid Water.esp
WaldelfsLevitation.esp
TNR ALL RACES FINAL.esp
TNR - ShiveringIsles.esp
Oblivion Graphics Extender Support.esp (this is unchecked, I did my own configuration)
I also have OBSE and OBGEv3 and OBGE Standalone shader thing... whatever it's called.