Bethesda Up The Difficulty !

Post » Fri Nov 08, 2013 10:55 pm

Gaming has become less about challenge and more about pleasing the masses which is understandable

considering the fact that the more people you can please the more people will continue to shell out

cash for future installments.

The major problem I have with spoon feeding victory in order to please everyone is just that !

Feed me a challenge not victory !

So how difficult should Bethesda make upcoming games?

Have your / easy / medium / hard / hardcoe / right? WRONG !... bullet sponges are not so much

my idea of true difficulty settings.

Try.. Checkpoints / Complex puzzles / Tricky traps that kill you not just hurt you a little / inexcusable

areas until your skill in that skill set permits it and I'm not just talking about lockpicking / NPC's that

heal if unchallenged NPC's that take cover NPC's that play dead / Super harsh environments /

NO level scaling / NO 100% everything / NO unlimited healing items.

Two difficulty settings is all that's needed 1. Casual 2. Difficult.

Note : This post is to discuss difficulty settings and how thay effect are gaming experience this is

not a wish list for FO4 therefore I hope it's not locked as IMHO this is a topic that needs a home.

What do you guys think? What difficulty settings should Bethesda have?

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CYCO JO-NATE
 
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Post » Fri Nov 08, 2013 10:48 pm

Fallout 4 suggestions go here ==>http://www.gamesas.com/topic/1477569-fallout-4-speculation-suggestions-and-ideas-151/

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Javaun Thompson
 
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Post » Fri Nov 08, 2013 8:08 pm

Please use the topic as linked above. Thanks.

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Jennifer Munroe
 
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