Eorlund's Skyforge Inventory

Post » Fri Nov 08, 2013 10:18 pm

Hey guys,

I'm currently working on a re-texture of the Skyforge Steel Weapons, making them stand out from normal steel.

Among other features, the mod adds a Skyforge Mace and a Skyforge Warhammer (which I never understood why was missing from the game at all. Feel free to share thoughts on this...)
However, while the weapons are all made craftable, I would like the two new ones added to Eorlund Grey-Mane's inventory like the vanilla ones, so it doesn't look like they were ever missing at all.
However, In the creation kit I find no Skyforge Steel Weapons in Eorlund's inventory, and as they only appear after a certain quest (Companion quest: ‘Glory of the Dead’
), I suspect they are added by something else (a script/quest maybe?)
I just can't find what...

Can anyone help me find out where I should reference my two new items, in order to make them appear along the vanilla Skyforge Weapons in Eorlunds inventory?

Any and all help is appreciated! :)

User avatar
Sista Sila
 
Posts: 3381
Joined: Fri Mar 30, 2007 12:25 pm

Post » Sat Nov 09, 2013 8:30 am

I just had a quick look in TES5Edit, there's a Vendor Chest with the ID: MerchantWhiterunEorlundChest (0010FDE6), and the last item is a levelled list with ID: VendorEorlundSkyforgeSteelSet (0010FDEB), which contains all the skyforge weapons.

That Levelled list is controlled by a global: CompanionsGearChanceNone (0010FDEA) which is referenced by (and presumably set by) the quest: C00 "Take Up Arms" (0004B2D9).

To sum up, just add your new items to the VendorEorlundSkyforgeSteelSet levelled list, and they should show up in Eorlund's inventory when the other Skyforge weapons appear.

User avatar
Cagla Cali
 
Posts: 3431
Joined: Tue Apr 10, 2007 8:36 am

Post » Sat Nov 09, 2013 12:47 pm

Or just copy

http://skyrim.nexusmods.com/mods/34147/?

and change his texture files to yours

User avatar
Harry Leon
 
Posts: 3381
Joined: Tue Jun 12, 2007 3:53 am

Post » Sat Nov 09, 2013 12:10 am

Thank you so much Old Nick!
Your answer helped SO much!
That was just what I needed.

Myztikrice, your answer was unusual, but appreciated (;
I think, like many other modders, I prefer doing the myself.
While the result is glorified, the learning you get out of it is the true reward, and I learn nothing from using another person's work (;

User avatar
IsAiah AkA figgy
 
Posts: 3398
Joined: Tue Oct 09, 2007 7:43 am


Return to V - Skyrim