Those events that are scripted to occur when you get near a settlement or pass through the gates, always as though they were afraid the play might miss them. They make the game world seem to revolve around the player in a ham-fisted way. I shall list them:
- Idolaf and Adrienne are always arguing over a weapons order for the Legion in Whiterun. Even if you arrive in the middle of the night.
- After dealing with the pointless shakedown attempt by Riften guards, Maul is always standing there to give you a stern lecture. Even if you arrive in the middle of the night.
- Brynjolf openly walks up to you and solicits you into joining the Thieves Guild in a very flimsy manner.
- Upon first setting foot in Markarth, you see a woman attacked by a Forsworn agent while browsing in the market. Even if you arrive in the middle of the night.
- The miners at Left Hand Mine stand like statuary until you come within ten meters to hear how Forsworn took over Kolskeggr Mine. Same with Karthwasten. Even during the night.
- Rolf Stone-Fist and that one beggar are harassing a dunmer woman when you first enter Windhelm. Even if you arrive in the middle of the night.
- The public execution of Roggvir is timed to occur the exact moment you first set foot in Solitude. Even if you arrive in the middle of the night at 1:00 a.m.
- During the quest "Bound until Death," the wedding scene is set to occur on an infinite loop until you murder the bride as ordered. Not even nightfall will break this sequence.
- If you have not yet chosen a side in the Civil War, the first dialogue between Tullius & Rikke in Castle Dour and between Ulfric & Galmar in the Palace of Kings will restart from the beginning every time you enter the room. No matter the time of day.
So why again do we even have NPC schedules....?