Knights of the Nine: Akatosh's Crusade Sign-Up

Post » Fri Nov 15, 2013 4:47 pm

Knights of the Nine: Akatosh's Crusade (8 spots open)

In this RP you will be a Knight of the Nine, you can have a maximum of three characters, I advise in the character sheet you make mention of a horse as you'll need it. I hope everyone will have fun with this RP.

The Plot
Originally founded by Sir Amiel Lannus during the year 111 of the 3rd Era, it was with the intent of finding the holy relics of the Divine Crusader, Pelinal Whitestrake, that saw the Order born. However the hubris of mortals brought the Order to its knees. But during the turmoil of the Oblivion Crisis there was a man who rose up to rebuild the Order. He would reclaim the relics lost by the original members and with them defeat the evil that was Umaril the Unfeathered.
Two years have passed since that victory and the closing of the Oblivion Gates, Tamriel is still recovering but the Order has flourished. Under the Divine Crusader the Order has grown in numbers and small outposts have been set up all over Cyrodiil. The Order now dedicates it’s time to reclaiming old relics of the Divines, in the effort of protecting them from those who would misuse them. However nine months ago the Divine Crusader vanished, nobody knows where he went but he has never been seen again. So the Order has fallen into the hands of Marius Lockwood, who is now Knight-Commander of the Order. Under him the Order has seen many new members and is once more being recognised by the people of Cyrodiil.
The Order is now at rest, with little news of relics they haven’t travelled far from the monastery in three months. But an old friend of Marius Lockwood has arrived with important news. Far to the north-west, in Hammerfell, a new relic has been unearthed. The Helm of Akatosh, said to be made for the god of time himself but never seen by mortal eyes... till now. After the events of the Oblivion Crisis and the sacrifice of Martin Septim, such a relic would aid in the Order’s growth and importance. Marius would be eager to start a Crusade to retrieve such an item.
Rules
1. Use the OOC thread to talk about the RP.
2. You’re not god your character will get hurt.
3. No arguments between each other.
4. Romance is fine.
5. You can't control another person's character unless given permission.
6. Don't cause trouble.
7. Have Fun.
8. If you have to leave the RP 1 let us know and 2 post a last post your character otherwise we'll take control of them and do as we see fit with them. Which in this case could mean their death.

Sample character sheet:

Spoiler
Name:
Race:
Gender:
Age:
Physical Appearance:
Eye/Hair Colour:
Weapons/Armour:
Skills:
Personality:
History:

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Post » Fri Nov 15, 2013 8:52 pm

Accepted Character Sheets:

GM: Captainrex

Sir Marius Lockwood

Spoiler
Name: Sir Marius Lockwood
Race: Imperial
Gender: Male
Age: 42

Physical Appearance: 6 foot tall, broad in the chest and has a battle-scarred visage which includes a broken nose.
Eye/Hair Colour: Short brown hair which is cut in the Legion style, he also has brown eyes.

Weapons/Armour: Marius wears the chainmail and surcoat of the Knights of the Nine, he wears it often and his men rarely see him not wearing it and some have taken up the joke that he sleeps in it. He also has steel boots and gauntlets of Imperial make, finally he wears a steel Legate helmet as a memento of his days in the Legion. Marius has a short Imperial sword from the Legion, but his main weapon is a unique broadsword with a ruby hilt. Marius rides a black stallion.
Skills (10 max): Heavy Armour, One-Handed, Block, Speech, Mounted Combat, Tactician.

Personality: Marius is the kind of man many look up to. His men see him as a father-figure; he is considerate of his men and has taken it into his many responsibilities to learn the name of each and every member of the Order when they join. Marius will gladly break the barrier between commanders and commanded, as he joins in on the merry making and will gladly get dirty beside his men.
His time in the Legion has lent him the ability to be calm in battle, and he never balks or let his men see any weaknesses but will make any effort to push them on. Inadvertently his time in the Legion has led him to structure the Order after the Legions which bring some familiarity to him and calmness. Marius is also a devout believer in the Nine Divines, Talos being his patron.

History: Marius was born to a minor noble family in east Cyrodiil and thus not much occurred in his life till he joined the Legion at the age of nineteen. He has served nearly all over Tamriel and has gained a reputation as a man who ‘gets [censored] done’. It was during the Oblivion Crisis that Marius still unwedded and with no children, earned the rank of Legate. He was forced to leave his hometown to lead his men in the battle of Bruma; his whole town was burnt to the ground. Marius left the Legion after unknown political reasons, and only his good friend Tiberius knows the reason.
Just after the last Oblivion Gate closed Marius found himself in the company of the Knights of the Nine, with his Legion experience he quickly climbed the ranks until he was the second of the Divine Crusader himself. But after the Crusader mysteriously disappeared nine months ago he has taken on the mantle of Knight-Commander. Marius now intends to build the Order up and make it into something better.

Tiberius

Spoiler
Name: Tiberius
Race: Redguard
Gender: Male
Age: 25

Physical Appearance: 5 foot 8. Broad shouldered with a lean build.
Eye/Hair Colour: He has green eyes and is bald with black stubble lower jaw.

Weapons/Armour: Tiberius is always on the move and so he still wears his leather armour from the Legion, alongside with an Imperial longsword and bow. He rides a grey gelding.
Skills (10 max): Light armour, one-handed, archery, mounted combat.

Personality: Tiberius is the kind of man that other men don’t mess with. He is rather serious and likes to remain quiet. But when in battle he feels truly alive as he excels in close combat. Amongst men like Marius he opens up and can be very merry and fun.

History: Born in Anvil Tiberius was made an orphan at an early age; however he happened to cross paths with Marius Lockwood. Marius took pity on the boy and took him into the Legion; Marius became like a father to Tiberius and quickly rose up to be Marius’s faithful second. During the Oblivion Crisis both men bled for each other outside the walls of Bruma. It was Tiberius who saved Marius from the daedra.
Tiberius left the Legion not long after Marius; he was fed up with the bureaucracy that spread after the Crisis and he felt lonely and lost without Marius. So he left and travelled into Hammerfell, among his own people. He became a guard in the city of Taneth, and lived in peace for two years. He found a wife and now has a son, but he always kept an ear out for news of his old mentor. And eventually he heard that Marius had taken over the Knights of the Nine, which was followed by the strange discovery in the north of Hammerfell which has spurred Tiberius back into Cyrodiil to seek out Marius Lockwood.

RPers:

Tom

Sir Robert Stormshield

Spoiler
Name: Sir Robert Stormshield
Race: Cyro-Nordic
Gender: Male
Age: 44

Physical Appearance: 6'4", with broad shoulders and a toned physique that is only just showing signs of decay. His arms, torso and back are covered with scars from years of war. He has a heavy brow and an anvil of a jaw.
Hair/ Eye Colour: He has dark green eyes and lengthy dark brown hair and a beard to match, both starting to become flecked with grey.

Weapons/Armour: He carries his family's ancestral claymore, a mighty blade of sky-forged steel. He also carries a dirk and longsword. When clad for war he wears greaves, vambraces and pauldrons of darkened steel (similar in style to the ES: IV legionnaires) and a white Kvatch surcoat worn over a heavy chainmail hauberk. When not garbed for battle he wears simpler attire: leather boots, a long green tunic, brown jerkin, grey trousers and gloves. He also wears a black cloak with a fur hood with both outfits as the situation occurs. Rides a great, silver horse.
Skills (ten max): Being a knight, he is skilled in combat with bladed weapons – both how to inflict damage and how to block it - (1/2) and the use of heavy armour and mounted combat (3/4). As a Baron, he has also learned the arts of governance, which requires a man who is good with words and coin (5). Long stints in the field have taught him how to keep his gear maintained, though he is no master blacksmith (6). A life of leading and fighting men have given a calm head on the battlefield, meaning that he can position himself and others in the best fashion to ensure victory or survival (7).
In summary:
Blade
Block
Heavy Armour
Mounted Combat
Speech
Smithing
Tactician/Strategist

Personality: Being neither truly Nordic or Colovian, Robert easily floated between both groups but felt as though he never truly belonged in either, and thus became a quiet individual, not one to use two words where one would do; even though he may not say much he can do a lot with a look. He has a quiet temper, felt instead of heard, which is far more intimidating than a loud outburst. He has a long memory, and remembers any slight or debt committed against him or his family: he will forgive but never forget. Overall he is a good and honourable man, though he can be very harsh when he has to be.

History: Robert was knighted at the age of sixteen for an act of valour in the field. At the age of twenty he was granted a plot of land after four years of service in the western region of county Kvatch, though it was little more than a peasant's hovel and a few fields. Through years of hard work and well spent coin, the small village of Ridder Creek has sprung up with its own tavern, smithy, mill, wooden castle and wall, and houses to provide shelter for the men-at-arms and civilians in Sir Robert's service. He has spent much of life fighting and building his lands, which resulted in him marrying relatively late in life.
Just before the Oblivion Crisis, he came to the Imperial city to find his bastard daughter, Kate, after receiving word that her mother had died. The two have been able to somewhat reconcile their relationship. When Kvatch fell, Sir Robert helped keep the county in order as per the orders of Savlian Matius. While he didn’t fight in Bruma or the Imperial City, he did fight against roaming bands of Daedra that threatened Ridder Creek and the surrounding area.
Once the crisis had ended, he received word that the Knights of the Nine were looking to reforge their order, and were raising funds to restore their priory in the West Weald. Sir Robert invested a great many Septims so this could be accomplished, and two years later remains a major benefactor. While not a member of the order, and therefore not eligible to wear their colours, his close ties to them ensures that the knights treat him as though he’s one of their own, both because of his honour and kindness, and because it doesn’t hurt to be on good terms with the man you borrow money from. A visit to make sure his coin is being put to good use coincides with the news of a holy relic being discovered, and Robert finds another opportunity to increase his standing within the Cyrodiilic nobility, and especially the nobles vying for power in Kvatch County.

Kate Waters

Spoiler
Name: Kate Waters
Race: Cyro-Nordic
Gender: Female
Age: 25

Physical Appearance: 5'10, with pale skin and wide hips but an otherwise slender build. She isn't as buxom as other women her age, a fact that had her being teased during her teens about being 'flat-chested', even though she isn't. Her arms are well defined from use of the hammer and her fingers are slightly calloused.
Eye/Hair Colour: Long auburn hair that reaches the middle of her back when worn loose. She has kind grey eyes.

Weapons/Armour: Life along the waterfront is often dirty and dangerous, and as such Kate carries two knives on her person at all times; one strapped to her thigh and the other hidden in her sleeve, both out of sight. More often than not however, a sharp wit and equally sharp tongue do just as well. Her other best bet is to use her smithing hammer, but this isn't always on her person. Often she wears a smithing apron over a simple dress. She possesses pauldrons and a cuirass of supple leather and fur. Most of her clothing is simple, and anything in her wardrobe that looks above the wages of a peasant more often than not is a hand-me-down from her mother or from her brief time living in Ridder Creek. Rides a young lithe chesnut – a gift from Robert.
Skills: Kate’s primary source of income came from work at the smithy, where she worked on making or repairing every item imaginable, including the odd horse that needed its hooves shod. Her recent years around her father’s men and the Knights of the Nine have led to her knowledge growing to include the maintenance of weapons and armour (1). Though not a warrior by any means, she does have a mean swing with her smithing hammer, and her shivs are also sharp and quick, though there is little technique behind the wielding of either and more a result of luck and instinct (2/3). Her best bet however is to avoid conflict, which she does by either intimidation or if she really has to, sweet talking (4). Though not one to seek out combat, she has begun to wear light armour (5). Living on the waterfront has taught her to be light on her feet and quiet (6). While no mage, she has a knowledge of herb lore and various remedies for a variety of aliments (7).
In summary
Smithing
Blunt
Blade
Speech
Light Armour
Sneak
Alchemy

Personality: Due to a hard upbringing, Kate has a natural distrust of strangers and is somewhat of a cynic. Being raised on the waterfront district and her education at the academy have left Kate with a quick wit and good common sense. She was never one wishing for adventure or glory, concerned more with having food on the table and paying the landlord and generally getting by. She prefers to earn things rather than be given gifts or charity, and may outwardly treat such things given to her with disdain, but at heart she really appreciates it. She does have a kind heart and will stand up for others, even if she berates them afterwards.

History: Kate was the result of a meeting between a young knight named Robert Stormshield and her mother, Lyanna. Though Robert only visited on occasion he did sent regular funds to help Lyanna care for her new child, even pulling a few strings to get her into an academy, giving her a decent education. Despite this however, Lyanna and Kate remained in relative poverty, living on the waterfront. They always had food on the table and could always pay the landlord but Lyanna had to work long hours and there was little coin left over for anything else. Then Lyanna fell ill with a wasting sickness and she became frail. Kate dropped out of school at thirteen to become Lyanna's caregiver. No more funding came from Robert due to he and Lyanna having a falling out a few years previously. Kate became a blacksmith's apprentice in order to earn money to buy medicine and pay rent. She stayed by her mother's side until her death, Kate was eighteen.
When Robert came to find her, he offered her a life with him back in Ridder Creek, which she initially refused, but after a brush with death on the waterfront she changed her mind. For the next five years she lived with her father and his present at his wedding to a noblewoman. Though Kate adored her half-siblings she was often at loggerheads with her step-mother, which caused slight friction with her father. When the Oblivion Crisis ended, Kate decided that she needed a change of scene, and living a life where she didn’t “earn” anything didn’t sit right with her. When the Knights of the Nine reforged their order, she went and offered her services, and they accepted. She effectively became a squire/groundskeeper, keeping the knights’ gear in good shape, caring for the horses and general maintenance around the priory. Two years later and she has proved to be a reliable, even if not the very best, worker for the order.

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