Alduin World-Eater - should he have been stopped?

Post » Sun Nov 17, 2013 1:35 pm

During the quest "Blessings of Nature," the pilgrim who prays for a sapling points out that "the true blessings of nature lie in renewal, not slavish maintainance." So doesn't that make stopping Alduin (and preventing the next world) no different than svcking the sap out of the Eldergleam, or sacrificing innocents to gain immortal vampirism from Molag Bal - sustaining the current kalpa with slavish maintenance?

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Neil
 
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Post » Sun Nov 17, 2013 10:48 am

There will be some consequence most likely, but it's best that it happens.

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IsAiah AkA figgy
 
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Post » Sun Nov 17, 2013 1:07 pm

Was it Alduin's intention to end the kalpa, or was he continuing his plan to rule over the world instead of ending it? If he was intending to fulfill his purpose, why would he be resurrecting the other dragons?

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Katie Samuel
 
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Post » Sun Nov 17, 2013 7:01 pm

This here Kalpa is 'special'.

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Melly Angelic
 
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Post » Sun Nov 17, 2013 12:06 pm

The game points to Alduin wanting to rule rather than eat it. However I think he probably would have gone on to eat it. Maybe after the LDB defeats him on the Throat of the World like some here have hypothesized.

Annnd that's why the Dragon Cult became cruel. Alduin usurped the Aka-Tusk in the pantheon and it's why Miraak was Dragonborn.

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Rob Davidson
 
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Post » Sun Nov 17, 2013 3:33 pm

If I understand kalpa to mean both aeon and ritual passage, it seems to me this Alduin in the series betrayed the Time-rite to consume himself. The usurper part of him was an apparent corruption, but it enjoyed life beyond usefulness (immortality), and to preserve itself from Bormahu hides in Sovngarde.

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Elisabete Gaspar
 
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Post » Sun Nov 17, 2013 8:54 pm

Maybe Landfall is what happens when a kalpa keeps running too long?? It sure sounds like it

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lisa nuttall
 
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Post » Sun Nov 17, 2013 4:51 pm

You misunderstand. How many times do you think the world has been born, bled dry and eaten by Alduin?

Alduin defeated and banished? This is new. The cycle has been broken. Something fresh, something uncertain, something different will rise from the ashes of the kalpic system: http://en.wikipedia.org/wiki/Coda_(music).

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-__^
 
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Post » Sun Nov 17, 2013 9:49 pm

Or the time and space will unravel and everything will be destroyed without the possibility of renewal.

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Nany Smith
 
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Post » Sun Nov 17, 2013 12:20 pm

You say that as if it's a bad thing.

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Astargoth Rockin' Design
 
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Post » Sun Nov 17, 2013 5:10 pm

Well, if you are wanting something different to rise up, I would say it is, since it would mean the destruction of everything without the possibility of anything new coming from that destruction. It's just a dead end.

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Natasha Callaghan
 
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Post » Sun Nov 17, 2013 2:57 pm


If it does happen, the story ends. No Nirn, no Mundus, no C0DA, no Amaranth; nothing but Aetherius and Oblivion and the ada floating around contemplating their own existences.

Sounds utterly [censored] boring to me.

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Thomas LEON
 
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Post » Sun Nov 17, 2013 7:44 pm

Are you hoping that the game series ends, or something? Are you that horrified with the direction it's taken so far? Without Mundus, obviously there are no further games. I think we need to keep the possibility of existence alive for that reason alone.

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Astargoth Rockin' Design
 
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Post » Sun Nov 17, 2013 7:16 pm

Would you prefer a TES6 that's even more dumbed down than Skyrim? They keep cutting the soul out of the series step by step until it reaches the Gradient Z of mainstream appeal.

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Penny Courture
 
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Post » Sun Nov 17, 2013 3:30 pm

Guys, please. The Thalmor will win, and the Mundus will be undone. We know this. But that is not the end of TES. Have you guys forgotten about the Amaranth? Again, read up on C0DA, and coda, and its definition.

Besides, this series we've got here? It's all happened in 200 years. There's thousands upon thousands of blank years to be filled, and that's just this kalpa.

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clelia vega
 
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Post » Sun Nov 17, 2013 7:17 pm

They sure did a fine job with Skyrim's plot. Why can't they just get Obsidian Entertainment to write for them since they keep screwing up?

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Nauty
 
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Post » Sun Nov 17, 2013 7:59 pm

...what are you even on about? Go mope someplace else.

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Jennie Skeletons
 
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Post » Sun Nov 17, 2013 9:15 am

Seconded. This is the LORE forum, guys. And while yes, no more Mundus would mean no more games (although there are thousands of years of existing history that could be experienced first-hand, as ESO is doing), I was referring more to the fact that divine navel-gazing doesn't sound that interesting as a continuing story.

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JD bernal
 
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Post » Sun Nov 17, 2013 6:19 pm

Again, no more Mundus = no more TES is wrong. If Bethesda are willing to go through with it, the current iteration will end, but the story will continue in someone else's Dream. Landfall, Amaranth, C0DA.

And if they aren't gonna do that (but they sure are setting it up all nice and ready), well, then there's no trouble.

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Hussnein Amin
 
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