Hi,
I'm doing some basic scripting, and I'm wondering if there's a way to remove the default Debug notification that shows when a spell is added through "AddSpell".
An example:
Game.GetPlayer().AddSpell( SpellX )
When the script is run in-game, the notification on-screen shows: "SpellX added"
Is there any way around this?
EDIT:
Oh, and if anyone know of a good Papyrus Functions reference-list/site other than the Creation Kit website, I would be much obliged!