This is pertaining to the discussion on ways to improve the American NRP's and suggest locations.
This is pertaining to the discussion on ways to improve the American NRP's and suggest locations.
1. LOL, actually the way we RP through conferences would be an latenrate style of NRPing while the ture one is through posts and that once in a while gather up of all nations.
4. I agree.
I agree with this. Most wars are what Enclave pointed out.
I am currently taking High School economics and have been learning about Economics more which has given me a lot of ideas for this.
I think that also for economic mechanics, the one that we need to factor in them ost is your type of economy. If your a Command Economy, you have entire control over the economy though within your country, their is no competition. If your a Liassez Fiare economy, the country has a lot of competiiotn and variety but if theire is eocnomic downfall, it wil ltake some time for your country to recover.
We also should factor in Supply and Demand. Supply of resources, items and etc.
I think if we do the character-based RP, we would definitely need to scale it down significantly. I (personally) don't think an international or continent-wide RP would lend itself well to that style.
What if we did something where we RP'd different groups within a single faction or something? For instance, the Enclave in the conference was divided up into little autonomous fiefdoms. What if we took control of parts of a faction in that way? Not sure what faction we could use though. Or maybe we could just make one up.
Perhaps we create a scenario where all these different groups are vying for control of the faction at large or something.
They actually work pretty well from my experience. I did one of M.E and worked out well until everybody lost interest. Basically everybody RPed as their leader but also had other characters they RPed as just like in the conventions.
That could work to. I think California or Vegas (House or Independent) would suffice. Maybe for Cali, their is politcial, social and econmical unrest and in Vegas could be about its rise to power.
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Me personally on waht NRP style I want; International.
I like this idea, the only problem is that there would be a lack of variety in the factions. This is why I suggest that each person plays a small crusade, mission, or detachment of their main faction.
Nah I'm not into dice rolling over the internet, I trust people, just not that much.
Neither do I,but something needs to be done to change the combat system.
Dice rolling is hardly satisfactory. There are a number of factors that affect a battle including logistics, supply, tactics, luck, strategy, espionage, general terrain, set-up before the battle, leadership, and so on. All of these must be accounted for and have little to do with dice rolls.
I come from a community, alternatehistory.com, with a very long history of nation games, including several fallout games. We generally have several game moderators who judge wars and battles through plans given by each side to the mod, and the personal discretion of the moderator, with an assumption of trust between mod and player. Dice rolls are incorporated in espionage, and the results are posted in a war report once the moderator has considered the quality of plans by each side. Players can dispute the decision but generally should put up with it, as mods are trusted, knowledgeable people in these cases.
I kinda like this idea. Though we just need someone to be a mod.
I was actually the GM of the first American Convention and we ran up to 18 or 19 conventions (Farthest we got). Until the others decided to overthrew me because they wanted...http://demotivationalpost.com/motivators/11960716220/democracy.jpg.
I have to admit, the combination of a lack of free-time and waning interest does sap the desire to post but I do agree with the prevailing opinion, we need to make some changes. Now, I'm hesitant to alter our core styles and such for a " true " Nation Roleplay in a drastic sense. The idea to focus more on our leaders, regardless of title and such, is something I completely agree with. Over these last few series, all the way back to the Summits, we've had some magnetic, intricate, diverse leaders coming from all angles. If we could focus even more on that aspect, and flesh those kind of great characters out even more, by all means.
As I understand it, this newer style would be more of our leader relaying what the nation is like, yes? After discussing what is happening and time passing, we would have the actual meeting? That doesn't sound bad at all. Though, if we do complicate things like economics and warfare, that may detract from the experience. Then again, it's clear we need to give those areas more structure. Warfare in the sense that war isn't as costly as we may be making it out to be. Overall, we do need to take a good look at where the Conventions are heading.
Also: I really don't like the idea of a strict GM. GM's tend to be a bit too much power for a larger RP like this. Nominating someone would be a task in itself.
Sorry I've been gone everyone. Not sure where my house is supposed to be, no internet, long story. I won't be on terribly much because of that, but I'll do my best.
I'm still up for something, whatever it may be. Perhaps little splinter groups within a faction might be something we could try, have it be a bit more personal at least. Like say different parts of the NCR, or even the Legion.
If we have a "main" GM though, I don't think it would be wise to have them be an actual player. It would need to be someone who's takes more of an overseer role, without actually controlling a group themselves. Not that I'm a fan of the idea to begin with mind you. We've had a fair amount of issues with that sort of thing in the past, so I'm particularly wary of the whole thing.