I've been working on a mod to add create a forcefield generator to the game. What I've been aiming for is a shield which maxes DR whenever the shield is active, when the play is hit a shader plays, the shield is damaged and energy cells are removed. However given my track record with scripting I figured I'd ask you guys if you be willing to proofread it for me.
If Possible I'd really love to add a status bar that displays above the health bar aswell.
Here's a link and thanks in advance to anyone who helps out.
http://uploading.com/files/4cee8d41/KineticBarrierEmitter.esp/