Looking for Scripters to ProofRead My Mod

Post » Sun Apr 25, 2010 12:46 am

I've been working on a mod to add create a forcefield generator to the game. What I've been aiming for is a shield which maxes DR whenever the shield is active, when the play is hit a shader plays, the shield is damaged and energy cells are removed. However given my track record with scripting I figured I'd ask you guys if you be willing to proofread it for me.

If Possible I'd really love to add a status bar that displays above the health bar aswell.

Here's a link and thanks in advance to anyone who helps out.

http://uploading.com/files/4cee8d41/KineticBarrierEmitter.esp/
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Princess Johnson
 
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Post » Sat Apr 24, 2010 3:14 pm

I didn't look at it very thorough because im in a hurry, but a thing that came to my mind:
Wouldnt it be better to use an reference script instead?

How I would do it: Add a token (=unplayable piece of armor) to the player and attach your basic controlling script to it. You could also add an enchantment to this armor so you wouldnt need the perk and the ability.
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Dean Brown
 
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