Moving Texture Path

Post » Thu Dec 05, 2013 5:59 pm

I'm customizing a mod to my liking, and the original path was:

Data>textures>Camon>Thompson

The new however:

Data>textures>TSMG

My problem is that I don't know how to re-attach the textures (.dds) to the model in GECK. Moving the model was easy, but how do I get textures right with the new path? Or is this something I need to do in NIFscope?

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Emma Pennington
 
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