I'm customizing a mod to my liking, and the original path was:
Data>textures>Camon>Thompson
The new however:
Data>textures>TSMG
My problem is that I don't know how to re-attach the textures (.dds) to the model in GECK. Moving the model was easy, but how do I get textures right with the new path? Or is this something I need to do in NIFscope?